Here's a quick something we threw together to show an entire game, which takes about 45 minutes for this simple scenario. Please note that the card designs used here aren't finished and there's still polishing up to do in general with the art etc, but the game's all there.
Larger battles work very well too, and can make things very tactically complex... but enough from me, let Kevin and Mike tell you how to play Rivet Wars.
Here follows a very quick tutorial about my latest creation: a Chaos Space Marine in so called art scale (or true scale). For those of you out there not really familiar with the term, art (or true) scale actually means that all body proportions are strictly ruled by scale (i.e. if something is half a meter long in real life, with a 1:10 scale it will be something... read more
Been a hack sculptor for a long time, and then decided that before my eyes give out totally, I'm going to get back into it! As I enjoy sculpting as much as I like watching TV - I realized that a workstation lap-pad was what I needed.
I had picked up some woodworking skills through the years, and went down to... read more
Flock is always a great (necessary, some might say!) addition to any miniature model basing. It's a quick way to bring three-dimensional texture and life to a more-or-less 2-D surface. Usually, our choices are limited to green, dark green, brown, etc; and maybe some static-cling grass fibers, or sand and pebbles, or whatever. What's left out? Flowers,... read more