Hello. Good day, I am the Chrispy one. If you are reading this you must be like me, asking "WHY NON-METALLIC METAL?". Well, I ask "Why not?"
What is NMM?
People explain it different ways, but to me, NMM is what regular, 2D artists have used for years to make realistic looking metal. Obviously, Da Vinci
didn't have metallic paints. It would look wierd and unrealistic. SO NMM is just painting metal with opaque paints. I have had to learn how to do this,
as I am an art student, and expect to be e Graphic/Game Designer... Now, as I make this tutorial up, PLEASE stick with it, at times I may seem
crazy (which I am

) but this is the gosh-derned truth! Oh, and here is the ever-present Elfwood link on reflection:
Elfwood FARP Reflective Metal
You Think that's Air you're Breathing?
The thing about NMM metal is you must know your shadows and values of grays, how are you ever going to blend blue when you think White, Black,
and Gray are colors... Yep, that's right White, Black and Gray, even though many stores sell them in bottles/spray paint/sodas/whatever, are not truly
color. Let's to Light to Dark (Yeah, Good to Evil!): White is the lightest value, all colors together. What the human Eye percieves as color is the light
reflected off an object. All colors make White. Pue and Simple. Thus, Gray is actually a tint (if lightening an actual color), or a shade (if darkening a color)
Black is the darkest value, it does not reflect any color, it absorbs light (Try putting a white and black sheet of paper out in the sun, which is warmer?)
What are these "Values" I keep referring to? Values refer to the tint/shade of the color. That means, if it is darker, it is said to have a low value,
...