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Type: Posts; User: AutumnLeaves

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  1. Replies
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    Out of curiosity - where did he talk about this?

    Out of curiosity - where did he talk about this?
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    Free Folks are pretty silly in Clash of Kings -...

    Free Folks are pretty silly in Clash of Kings - infinite recycling Insignificant is a bit bent

    We can be hit-and-miss in Fire and Blood, due to our crappy units making for easy targets to mark
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    From the rulebook, p21, Simultaneous Actions:...

    From the rulebook, p21, Simultaneous Actions:
    "If the effects are controlled by different players, the player whose turn it is will have first opportunity to trigger their effect."

    So the player...
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    They're functionally the same thing. Becoming...

    They're functionally the same thing.

    Becoming Weakened is shorthand for gaining a weakened token.
    Unsullied cannot gain tokens, so becoming Weakened has no effect on them.
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    Other than the rulebook and FAQ, nothing like...

    Other than the rulebook and FAQ, nothing like this exists.

    Something like this has been suggested several times though - I think it would be a great idea to have a more in-depth document that...
  6. Your neutral and solo unit suggestions seem to be...

    Your neutral and solo unit suggestions seem to be more of a thematic change, rather than a competitive/balance change.

    - Max 2 units: is this a common problem? I don't often see 3+ units of...
  7. Yep, it's a strong combo - although you can only...

    Yep, it's a strong combo - although you can only do it twice, and only if you've drawn the card.
  8. Yep, you can!

    Yep, you can!
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    Shifts, Pivots, Maneuvers & Retreats are all...

    Shifts, Pivots, Maneuvers & Retreats are all movement - anything that moves the tray is movement.

    It's been clarified in the rules forums somwhere that a pivot is considered to be part of a single...
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    A single tournament result is a pretty small...

    A single tournament result is a pretty small sample group, too.




    I don't play Starks, and I'm fairly certain Allister doesn't either. You've hit on the point of this thread though - you think...
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    From my games against Starks, they don't seem...

    From my games against Starks, they don't seem dramatically overpowered compared to other factions.
    Certainly they're better than Targaryens, but Targaryens are new, and I think some of their units...
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    Which tournament was this? If it was just after...

    Which tournament was this? If it was just after the new updates, it could also be explained by a lot of players going back to their older Stark armies to try out the newly buffed units.

    Regardless...
  13. Thread: Virus

    by AutumnLeaves
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    This one is a lot more infectious, and we don't...

    This one is a lot more infectious, and we don't have enough data yet to know if we can build an immunity from exposure.
    People don't get strong immunity to the flu, which is one of the reasons why...
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    Answered here:...

    Answered here: http://www.coolminiornot.com/forums/showthread.php?68611-Harma-Vanguard-Commander
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    They're not a bad place to put Harma either. They...

    They're not a bad place to put Harma either. They usually just want to be making Maneuvers and triggering their traps anyway, and this way you can use them to springboard other units, too.
  16. From the 1.5 rulebook errata, "After a unit is...

    From the 1.5 rulebook errata, "After a unit is attacked" happens at the "Attack completed" step, so both Counter Charge and Renly's Protector must be played at the same time.

    Since they have to be...
  17. Thread: osha

    by AutumnLeaves
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    I think you're right, I'd forgotten about that...

    I think you're right, I'd forgotten about that FAQ.
    Osha's Last Stand would trigger, since evidently it triggers even during an action in which she is killed.
  18. Thread: varys

    by AutumnLeaves
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    Varys can only cause an enemy NCU to lose...

    Varys can only cause an enemy NCU to lose abilities when they activate.
    Any ability that is used "At any time" or at the start of a turn/round cannot be stopped by Varys, unless they activate and...
  19. Thread: osha

    by AutumnLeaves
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    If you use Run, Child! then you have to kill Osha...

    If you use Run, Child! then you have to kill Osha
    If you kill Osha, then her abilities can't trigger (since she's dead)

    So, no.
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    I mean, what else can one say? They seem good but...

    I mean, what else can one say? They seem good but not unbeatable to me.
    Given none of us have used them nor played against them, all we can do is gnash our teeth and wail at the unfairness of it...
  21. Every faction has a hard time with that much...

    Every faction has a hard time with that much control though.
    Elite forces are less forgiving for mistakes, too - I've found FF can play just fine with 5-6 combat units, but you're also going to have...
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    The general consensus is 50pts doesn't make the...

    The general consensus is 50pts doesn't make the game that much more interesting over 40pts, compared to the increase in time.
    Plus, at 40pts you've got to make more difficult army-building...
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    9pt unit with a 4+ save in a faction with little...

    9pt unit with a 4+ save in a faction with little healing or defensive tech seems fine.

    Yes, they're good, but I don't think they're unbelievably OP.
  24. Being forced to play the horde is patently...

    Being forced to play the horde is patently untrue. FF can play with 'elite' units, and plenty of our cards encourage that (Swift Advance, Endless Hordes, Regroup and Reform, many of our commander...
  25. Our cards usually have less impact than other...

    Our cards usually have less impact than other factions, but our units, attachments and NCUs are way better, so it evens out.
  26. It only changes their morale if he's in the unit....

    It only changes their morale if he's in the unit.

    If they're just in his short range bubble, they "may" use his morale (which means they can choose not to)
  27. Yeah, I agree - though those same weakened tokens...

    Yeah, I agree - though those same weakened tokens can be used to protect Cutthroats just as easily
  28. Cutthroats seem much better - Vicious increases...

    Cutthroats seem much better - Vicious increases their damage output, they get an extra attack dice, and they're a point cheaper.

    Parry is okay, but the Mummers really aren't a unit that you want...
  29. The Chosen are monsters, but if I was playing...

    The Chosen are monsters, but if I was playing Targs I'd be pretty confident in my ability to punch through those FoB units.
    Once you're just down to Raiders and the Chosen, I think you'll struggle.
  30. You might be playing the wrong faction... FF is...

    You might be playing the wrong faction... FF is largely designed around being played as a horde.

    It depends on what you mean by playable, though.
    If you want to muck around with casual games with...
  31. Yep. The timing sequence goes: 1 - Unit A...

    Yep.
    The timing sequence goes:
    1 - Unit A declares an attack against unit B
    2 - Unit B is destroyed. Last Stand is played
    3 - Unit B's attack is completed
    4 - Unit A's attack is completed....
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    Yup tenchars

    Yup

    tenchars
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    I've not seen anywhere that's selling official...

    I've not seen anywhere that's selling official CMON movement trays.

    I think I've seen some 3D printed replacements on thingverse though
  34. They're good with Harma, too

    They're good with Harma, too
  35. This FAQ is referring to Bonelord's Chosen (who...

    This FAQ is referring to Bonelord's Chosen (who can be brought back, but you lose Rattleshirt)
    'Free Folk infantry unit' refers to every infantry unit in the Free Folk faction though - everything...
  36. You don't need all those things to win :)...

    You don't need all those things to win :)
    Admittedly they certainly help, though.
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    You use Jarl's ability "instead of deploying them...

    You use Jarl's ability "instead of deploying them as normal" - so if you want to use Jarl's ability, you'd only be able to deploy one other combat unit.

    After he's been destroyed, when you would...
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    Raiders aside, Bears in Bonelord's Chosen are...

    Raiders aside, Bears in Bonelord's Chosen are disgusting
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    That would rely on them getting rid of Asmodee as...

    That would rely on them getting rid of Asmodee as a distributor haha
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    I seriously distrust Miniatures Market - they...

    I seriously distrust Miniatures Market - they seem to just put anything they here even a small rumor of up for preorder, without any actual information about the release schedule
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    Previously I'd have suggested two Cave Dwellers,...

    Previously I'd have suggested two Cave Dwellers, but with their recent nerf I don't think they're that necessary at all anymore.
    I'd consider getting two units of Followers of Bone - they're our...
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    The game was fit for intended purpose - but it...

    The game was fit for intended purpose - but it can always be better :)

    Plus, we've had a short burst of changes but from what CMON has been saying I expect this will be all the changes we'll see...
  43. Really? I've found the opposite lol, all our...

    Really? I've found the opposite lol, all our previously-crappy options are now a lot better.

    What about something like:
    Followers of Bone + Weeper (C)
    Bonelord's Chosen + Rattleshirt
    Raiders...
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    http://www.coolminiornot.com/forums/showthread.php...

    http://www.coolminiornot.com/forums/showthread.php?66877-Some-various-questions

    Shinall answers it here - Mighty Swing cannot be blocked by effects that block hits.
  45. Ride By Attack allows you to perform a Charge...

    Ride By Attack allows you to perform a Charge Attack

    Charge Attacks are a Melee Attack that gets an additional reroll (see the Charge action rules)

    Horrific Visage works whenever the unit is...
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    The Harma Slingshot is usually most valuable turn...

    The Harma Slingshot is usually most valuable turn 1 or 2, to get a Giant or Cave Dwellers to charge the enemy unexpectedly, and from a long way away.
    Usually it's some combination of:
    - Claim the...
  47. The trick is not letting the Giant hit you when...

    The trick is not letting the Giant hit you when it's fully damaged.
    If you can force the giant to activate first, or negate it's attack (by blanking it's card, or reduce it's attack dice) it's a lot...
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    There are tactics cards that can let it gain...

    There are tactics cards that can let it gain Critical Blow

    Critical Blow doesn't add one hit though, it says "Rolls of a 6 cause 2 hits"
    This would mean that giving it critical blow would make it...
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    Is that actually that common? I thought that...

    Is that actually that common?
    I thought that Walder & Varys ended up being relatively rare, due to their high cost.
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    Yeah, I used to play WMH. It was only really a...

    Yeah, I used to play WMH. It was only really a factor there because there were certain, extremely powerful mercenaries and character warnouns.
    Most of the time though, it wasn't super relevant, and...
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    But... why? I don't see the problem that...

    But... why?

    I don't see the problem that that's fixing.
  52. Replies
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    You know there's a handy '.' character for...

    You know there's a handy '.' character for period, right?
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    10pts is heaps, but they'll chew through a lot of...

    10pts is heaps, but they'll chew through a lot of units.

    Fun times with Harma - 11 dice with Vicious and Vulnerable in the flank will kill a lot. Not bad with Styr too, Styr's Vengeance can let...
  54. They share models too. I have no idea how...

    They share models too.

    I have no idea how you're supposed to use vets with a KO without some external aid
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    Imo FF should have 7 combat units at a minimum,...

    Imo FF should have 7 combat units at a minimum, preferably 8+
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    Yep, so in the context of the Stone Thrower, it...

    Yep, so in the context of the Stone Thrower, it would still have 6 wounds, would still be unable to retreat and charge, would still be unable to be given condition tokens, and would still...
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    Walder is particularly unpleasant against Stone...

    Walder is particularly unpleasant against Stone Throwers.
    Since he blanks all their abilities (except their range) their attack is just 1 dice, hitting on a 3+ that does 1 wound and allows a defense...
  58. Winter is Coming: "When a friendly unit declares...

    Winter is Coming: "When a friendly unit declares a charge"
    Set for Charge: "If this unit is unengaged and charged from the front"

    You declare a charge before you perform the charge, so Winter is...
  59. As fun as that would be, I think the game is...

    As fun as that would be, I think the game is pretty much as fleshed out as it's going to be (new units and factions notwithstanding)

    I've played a few games of Frostgrave using ASOIAF minis which...
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    Jorah + Flayed Men is pretty great. Being able to...

    Jorah + Flayed Men is pretty great. Being able to use their panic token as Vulnerable (or in a pinch, Weakened) is strong

    His tactics cards are great, too. Superior Flanking really helps Screamers...
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    Raiders might be rubbish at killing things, but...

    Raiders might be rubbish at killing things, but Cave Dwellers are lethal and Styr helps even Raiders out :)



    Generally FF don't play the kill-things game. You want to bog down the enemy with...
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    No idea about Miniature Market, but some stores...

    No idea about Miniature Market, but some stores have it, at least around Melbourne (and SE Asia by the looks of it online)
  63. 1.5 introduced optional rules for randomized...

    1.5 introduced optional rules for randomized terrain selection - it's in the Game Modes document. I've found it really helps add a bit of variety to the terrain selection, rather than just seeing...
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    Simultaneous effects are resolved by the active...

    Simultaneous effects are resolved by the active player first, then the other player.
    If there are multiple simultaneous effects for the same player, that player can choose the order.

    So in the...
  65. controversial take: he was always bad, the 1.5...

    controversial take: he was always bad, the 1.5 changes just made it more obvious
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    You can align over hindering terrain without...

    You can align over hindering terrain without penalty, so long as you did not cross it while making your charge move (including the initial pivot)

    You align to the enemy unit after rolling for...
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    We pretty much exclusively use a 4x4, mostly 'cos...

    We pretty much exclusively use a 4x4, mostly 'cos it's easier to find space, and a 6x4 feels kinda empty.
    I think FF are fine on a 4x4 at up to 40 points, but if we played larger games I might try...
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    You're not wrong that Varys is very unfriendly....

    You're not wrong that Varys is very unfriendly.
    This is the correct interpretation though - Varys can effectively cancel entire activations for NCUs like Craster and Littlefinger.
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    You may be misunderstanding how timing works, but...

    You may be misunderstanding how timing works, but at this point I think you're making a deliberate choice to ignore the correct answers and troll instead.

    Snakes and Ladders!
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    It's not a matter of automatic vs not-automatic....

    It's not a matter of automatic vs not-automatic. because of the future tense would, the trigger "if a unit would fail a panic test" occurs before the unit fails the panic test.

    So the timing is:...
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    My dad's a game designer at nintendo, is that...

    My dad's a game designer at nintendo, is that good enough?

    If what you said is true, and the unit fails it's panic test and Prey On Fear triggers, then the unit would also take d3+1 wounds for...
  72. Replies
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    You're more than welcome to play however you...

    You're more than welcome to play however you like, but in the context of a rules forum we should stick to discussing the rules as they stand, not the rules as we want them to be.
    Maybe make a thread...
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    Yeah, Ned's definitely vulnerable to being killed...

    Yeah, Ned's definitely vulnerable to being killed before his time
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    What is even going on in this thread. It seems...

    What is even going on in this thread.

    It seems very clear-cut to me:

    "When a unit would fail a panic test" - this occurs before they actually fail it, since "would" implies a future state....
  75. Lady Val is one of my favourite NCUs in the game....

    Lady Val is one of my favourite NCUs in the game. I wish I could take her in Targaryens lol
    She provides so many tactical options - always being able to maneuver a unit is really powerful. She also...
  76. Nice question! 1) As you say, it doesn't say...

    Nice question!

    1) As you say, it doesn't say you remove it when he's removed from the tactics board

    2) I'm really not sure. I doubt you get a duplicate card, but arguably you'd follow the...
  77. I find trappers super boring, and while Traps are...

    I find trappers super boring, and while Traps are a decent area-control tool against solos, honestly solos aren't that hard to just kill.
    That said, other people swear by them, and they're certainly...
  78. Styr is awesome with everything. Free Folks...

    Styr is awesome with everything. Free Folks models are there to die, losing d3 more doesn't matter to us :p

    Styr + Weeper (C) + Cave Dwellers is super lethal. 10 dice from Reckless Slaughter with...
  79. In terms of predicting tactics cards - knowing...

    In terms of predicting tactics cards - knowing what 'problem cards' are in the opponent's deck really helps.
    Against Starks, if they're being super aggressive with positioning and have an open NCU,...
  80. There isn't really a single magic bullet to...

    There isn't really a single magic bullet to winning with free folks, but positioning & timing really matter. You want to limit how often they're able to attack your units, and try to draw enemy units...
  81. Sounds like we've had the opposite experience...

    Sounds like we've had the opposite experience with the faction haha
    Maybe free folks aren't for you

    As an aside, imo Endless Hordes is a trap card, and is one of the worst cards in the deck....
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    Any movement of a unit tray. Shifting, pivoting...

    Any movement of a unit tray. Shifting, pivoting or moving the unit around.


    Yep, there's an FAQ about it - the order is used at the start of a move



    Yes to the first two, no to the retreat...
  83. Replies
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    Yeah, that was what I was hoping for too. It's...

    Yeah, that was what I was hoping for too. It's still coming up as a question pretty regularly, and it's really not that clear.
  84. Free Folks are harder to use than most factions,...

    Free Folks are harder to use than most factions, and their tactics deck does kinda suck, but honestly I think they're one of the strongest factions once you get the knack.

    I mostly play against...
  85. Pretty much. Normally, for each successful hit,...

    Pretty much. Normally, for each successful hit, the defender may roll a defence save.
    If the attack does not allow defence saves, then each successful hit will generate a wound.

    However, these...
  86. It's been errata'd - it was a misprint, and the...

    It's been errata'd - it was a misprint, and the order is only allowed when a charge is declared in their front arc
  87. Replies
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    They're mainly abstractions. Walder's...

    They're mainly abstractions.

    Walder's ability-blanking perhaps represents him bribing/manipulating enemy soldiers into betraying or abandoning their side at an inopportune moment - this may break...
  88. Sadly no. If the effect of the zone is cancelled,...

    Sadly no. If the effect of the zone is cancelled, it's still cancelled after being replaced.

    The main difference is that the non-Varys player knows whether or not Varys has succeeded before...
  89. If Varys cancels the effects of a zone, he still...

    If Varys cancels the effects of a zone, he still cancels the replaced effects too.

    Eg:
    Craster activates
    Varys cancels the effects of whatever zone Craster claims
    Craster claims a zone, and...
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    Veterans are already cavalry-style Bastard Girls...

    Veterans are already cavalry-style Bastard Girls :p

    I suspect they'll be a unit of cavalry wearing lion-pelt coats. Iirc Drago hunts one and gives a coat to Dany at one point.
  91. Replies
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    Ygritte: Kissed by Fire wording

    I've seen this question asked a few times lately, so I figured I should bring it up here for an official answer.

    NCU Ygritte's ability is worded a bit ambiguously, and it's not entirely clear...
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    While I don't like using the app in-game either,...

    While I don't like using the app in-game either, this isn't quite right. You don't need an active internet connection to use the app, and surely at some point you'll have access to wifi to update the...
  93. Sure, but since the faction as a whole got a...

    Sure, but since the faction as a whole got a buff, it means that Followers of Bone are still kinda bad compared to other FF units.

    Raiders etc got a buff with the new panic rules, but it's kind of...
  94. This means that the end-result of a die-roll can...

    This means that the end-result of a die-roll can never be below 0, but doesn't mean that you apply modifiers one at a time.
    You apply all modifiers to a die-roll when figuring out the total - the...
  95. Sometimes. They're not very good, but at least...

    Sometimes. They're not very good, but at least it's a bit of variety occasionally.
    Imo Cave Dwellers are still strictly better, but at least with the new Panic changes FoB got a bit of a buff.
  96. Imo the Weeper is our strongest commander Harma...

    Imo the Weeper is our strongest commander
    Harma and Tormund are both great
    Styr and Mance are okay, but a bit too reactive for my liking.
    Rattleshirt is fairly mediocre.
  97. All of them lol I play FF exclusively ...

    All of them lol
    I play FF exclusively

    [caveat] I find mance super boring and pretty much never use him
  98. Free Folks are strong if you play the horde list...

    Free Folks are strong if you play the horde list - a heap of Raiders with maybe some Cave Dwellers/Thenn on the side

    Giants are strong against anyone who doesn't know how to deal with them, and...
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    If CTD said "Whenever an enemy unit engaged with...

    If CTD said "Whenever an enemy unit engaged with this unit fails a panic test, it suffers 2 wounds" I would agree with you.
    However, since it says Additional wounds, it's an effect that's applied to...
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    Abilities with the same name don't stack, so I...

    Abilities with the same name don't stack, so I don't think so, no
  101. You're right on the other two counts, but Ned's...

    You're right on the other two counts, but Ned's Honor Guard still take Panic checks - they just can't get Panicked or suffer penalties to their morale.
  102. That makes sense - they wouldn't control the...

    That makes sense - they wouldn't control the objective at the end of the turn, but during an attack they'd gain control of it through B&C
  103. If a unit can't make a march action, they aren't...

    If a unit can't make a march action, they aren't allowed to make a free march action either.
  104. Replies
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    Thenn are okay, but Cave Dwellers are still where...

    Thenn are okay, but Cave Dwellers are still where it's at. One of the best units in the game for their price, imo
    Agreed re; Followers of Bone though, they're hot garbage.
  105. Replies
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    Jaqen, Unnamed and Clash of Kings

    If Jaqen replaces an enemy attachment that has been destroyed in Clash of Kings, and then the enemy unit respawns, do they lose the attachment?

    The wording is slightly different to Take the Black,...
  106. Yep, it's a bad matchup. The Kingsguard are...

    Yep, it's a bad matchup.
    The Kingsguard are already a pretty terrible unit though. The stone thrower doesn't really make them any worse, it's just yet another thing that kills them with ease.
  107. Replies
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    Claiming the zone and resolving the effects of...

    Claiming the zone and resolving the effects of the zone aren't simultaneous - otherwise Varys wouldn't work.
  108. Replies
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    Or it's not been frequently asked

    Or it's not been frequently asked
  109. Yep, sixes to hit cause two hits with no saves. ...

    Yep, sixes to hit cause two hits with no saves.

    http://www.coolminiornot.com/forums/showthread.php?67285-Greatjon-(-Fierce-Bannrman-)-and-Critical-blow
  110. Replies
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    The ability is both, right? It's all under the...

    The ability is both, right?
    It's all under the box titled "Battle Prayer"
  111. Replies
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    You cannot stack the effects of abilities with...

    You cannot stack the effects of abilities with the same name.

    "Battle Prayer" is an ability than can give you +1 to hit.
    If you spent multiple faith points to get the "Battle Prayer" effect more...
  112. Replies
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    Solo models are considered to have 0 ranks. p9...

    Solo models are considered to have 0 ranks.

    p9 of the rulebook, under "Ranks":
    "Solo units do not have ranks"
  113. Replies
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    1,244

    That's not so bad - if the Thenn are no longer in...

    That's not so bad - if the Thenn are no longer in LOS there's a good chance the cavalry won't be able to charge much else, either.
  114. This was unofficially confirmed to be an...

    This was unofficially confirmed to be an oversight- the wording should specify that it has to be in the front arc too and it'll apparently be getting errata'd.
    Discord posts aren't considered to be...
  115. Why even have a rules forum :p

    Why even have a rules forum :p
  116. Replies
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    2,257

    And not very good - Followers should already be...

    And not very good - Followers should already be getting pushed out of your lists due to how terrible they are haha
  117. Replies
    5
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    2,257

    I would definitely recommend dropping the...

    I would definitely recommend dropping the Followers of Bone. They're not going to last long against anything that hits even moderately hard, and are extremely expensive.

    It could be worth cutting...
  118. Replies
    7
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    2,396

    A turn is defined in the rulebook - when I select...

    A turn is defined in the rulebook - when I select a unit to activate (either an NCU or Combat Unit) that is a "turn"
    Bond: Ghost says that when Jon's unit activates, Ghost can also activate before...
  119. Pyromancers aren't a bad choice Jaime + MM can...

    Pyromancers aren't a bad choice
    Jaime + MM can throw enough hits out that he can put them down.
    Flanking them with Knights of the Rock can also do the trick.

    If anything, the The Mountain That...
  120. Replies
    1
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    1,486

    All units in the Lannister faction are Lannister...

    All units in the Lannister faction are Lannister units
    "House Clegane Mountain's Men" are both a Clegane and Lannister unit.
    If Roose Bolton is leading them, they are a Clegane, a Bolton and a...
  121. Replies
    3
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    448

    Just playing to kill encourages tactical...

    Just playing to kill encourages tactical decisions less than scenario play, since you just have to make choices to optimize how much you kill.
    That said, maybe you could try the 'Fire and Blood'...
  122. Replies
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    1,988

    You can use her ability when you make a melee...

    You can use her ability when you make a melee attack too - you're still within Short Range if you're in base contact.

    Any unit can use her ability, but only Spearwives and Trappers can use her...
  123. Replies
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    Some say January. It's possible it'll be...

    Some say January.
    It's possible it'll be earlier, though.
  124. Yep, but in the case of Critical Blow the effect...

    Yep, but in the case of Critical Blow the effect replaces the value, rather than adding or subtracting from it.
    If Critical Blow said and the scorpion said then it would absolutely be cumulative....
  125. With your reading, Critical Blow on a normal unit...

    With your reading, Critical Blow on a normal unit would effectively cause 3 hits, since you'd get 2 hits from Critical Blow, plus 1 for just hitting the target as per the rulebook.
  126. Exploit Weakness destroying an enemy unit mid-attack

    Lets say I have a unit of Cutthroats attacking a unit of Lannister Guardsmen. The Cutthroats have a Weakened token on them and only have one model left in the unit.
    The Lannister player plays...
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