
Originally Posted by
Lythaeum
For the better? Umm, I don't know about better but I have made it far more complex.
I combined pretty much every game into one game. The overall game play is Zombicide, Zpocalypse, Last Night On Earth over D&D Adventure Game backbone.
Using house rules to bridge the gaps and conversions.
I converted all combat to D&D Adventure (D&D Miniatures)
I broke all character abilities into cards. Each character has four abilities listed on their character card. Characters can spend XP to draw randomly for abilities or choose one of the abilities listed on their character card.
I split the items into decks as per Zpocalypse -- Food, Armory (Weapons), Equipment (most items), Scrap, and Survivors. Which deck is drawn from depends on the map or Encounter cards. This way I could avoid, say, food cards if I wanted
I expanded barricades by pulling in all of these sources and some more.
I brought in Zombie types from every source I could find and grouped them under Zombicide spawn card types.
Added event cards from LNOE and Zombies!!! by Twilight Creations and Frag just for the first person shooter feel of Quad Damage and Hacking
It is ongoing and will get playtested come Christmas break.
Bookmarks