Zombicide Kill Counter
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Thread: Zombicide Kill Counter

  1. #1

    Default Zombicide Kill Counter

    Hey guys,
    Me and my friends sometimes forget to update the kill counter on our cards, or remembering when someone hit a new color/level when spawning new zombies. (Not to mention the clips are a pain and the cardboard arrows move/fall off...)

    Since the App is not updated we came up with our own kill counter sheets.. Basically a single page with 6 counters on it where we could use a pen to mark off kills as we go. This worked so much better then individual cards for tracking.. however we are geeks, and wanted something a little more.. well, geeky.

    So, the other day I hacked together a very simple website with 6 Kill Counters on it. Its been working fantastically for us, and I would share it with you guys if you are interested.

    http://zombicide.telnets.org/overview/
    ** You will need java, and I recommend the latest versions of Firefox, IE, or Chrome (Though it also works on my Android)

    How to use it:
    Simple, Enter your player or Survivor names at the top of each Kill Counter. When you score a kill, click, or slide the marker to the next number. Additionally, you can use the Skull icon to mark the first player of the round.

    Notes:
    Our goal was to create a single, fast to update Kill Counter for our games. While we could add a ton of features, this wasn't intended to be a replacement for all the character cards.

    We recently used this on a small netbook connected to a projector to display the scores 8ft tall on a wall at our local gaming shop as we played - It was a huge hit, and so I wanted to make the link available to everyone to use.

    Telnets

    Looking for a Digital Survivor Card? Im workin on it!! Check the post for links 'n stuff
    Last edited by Telnets; 02-12-2014 at 05:25 PM. Reason: Update to URL

  2. #2

    Default

    Pretty cool. Would be awesome if you made the background color change to reflect what level the highest survivor is at, so it would be easy to see at a glance which color to look at on the spawn cards

    Edit: Also maybe make the "Survivor 1" - "Survivor 6" fields into text boxes so you can change them to the name of the players (or characters) so that it's easier to tell which is which.

  3. #3

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    i cant figure out how to make the background color change.. but that is a really good idea.. if someone has a lot of java experience im open to help I used to design sites and CSS but never got into Javascripting, so most of what i can do is hacking other scripts up to make them fit my needs.

    And the survivor thing, yeah im working on that. i almost have it working offline where you can select one of the survivors and thier portrait shows up beside their counter.

    Keep checking back, ill be updating it nightly as i have a few hours a night this week to work on it

  4. #4

  5. #5

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    Yep, great idea.

    I'd use it if you could change William Blazkowicz's face to the survivor's face you're playing with. I can provide all survivor's faces in 50x50 if need be.

    I totally love Wolfenstein though.

  6. #6

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    Quote Originally Posted by Telnets View Post
    i cant figure out how to make the background color change.. but that is a really good idea.. if someone has a lot of java experience im open to help I used to design sites and CSS but never got into Javascripting, so most of what i can do is hacking other scripts up to make them fit my needs.

    And the survivor thing, yeah im working on that. i almost have it working offline where you can select one of the survivors and thier portrait shows up beside their counter.

    Keep checking back, ill be updating it nightly as i have a few hours a night this week to work on it
    I'm probably about the same skill level as you in Javascript...I know enough to modify other scripts, but not enough to write my own. I would try some of the suggestions in this link. Just add them to your function where you're checking the value and changing the face.

  7. #7

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    Perhaps add an option for more characters? I like to play with 8.

  8. #8

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    i think being able to add or remove bars is well beyond my programming capabilities.. im only using JS and my website because i dont know how to program an APP for myself otherwise being able to add/remove bars is a great idea

    I did manage to clean up the interface tonight

    changed the angry heads to something game related and easily recognizable.. added the player names, and allow for editing (i cant clear the bar when you start typing or if you missclick it will clear your name if you put one in).

    Next week, ill do up the background to make it more interesting then grey, and space out the bars a touch
    Last edited by Telnets; 02-12-2014 at 05:26 PM. Reason: Out of date URL

  9. #9

    Default

    If you click on the bar to move the pointer, rather than dragging it, the danger level indicator doesn't always update correctly.
    In memoriam - the Tearful 107, May 6th 2012

    (banner by Joshua "Cornbread" Harris (AKA: Skittlebrau))

  10. #10

    Default

    yeah that's one of the issues ive noticed with this script, is it only updates correctly when its going FROM a number not TO a number.. meaning if you click in blue, and then orange, it will show blue.. then if you click back to yellow, it will show orange, because thats the last number it came FROM. im looking for a new slider script i can use.. or if someone knows java maybe they could fix this one, but this one so far has been the easiest to work with and most straightforward for me to figure out =o\

    Until i find a way to fix it, i would just suggest following Zombieland rule #2 and ToubleTap

  11. #11

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    The javascript is horrible!

    I'm not going to even begin to try to debug it.
    In memoriam - the Tearful 107, May 6th 2012

    (banner by Joshua "Cornbread" Harris (AKA: Skittlebrau))

  12. #12

    Default

    /shrug
    just pulled it from another site that was showing an example of a volume slider and modified it

    *Update!
    I spent a little time trying to work on the slider vs click issue you mentioned and figured it out.. its not a pretty fix, but it does work so im happy.. just needed to not only make a event for sliding the slider, but also an event for when the slider is changed (by a click instead of a slide)..

    Seems to work now, ill update the online version sunday or monday!
    Last edited by Telnets; 02-01-2014 at 11:49 AM.

  13. #13

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    *Updated* - Refined the look/feel and fixed up some scripting to make it work better
    Last edited by Telnets; 02-02-2014 at 03:32 PM.

  14. #14

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    Works in Chrome too.
    In memoriam - the Tearful 107, May 6th 2012

    (banner by Joshua "Cornbread" Harris (AKA: Skittlebrau))

  15. #15

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    Nice work will try this in next weekends game.

  16. #16

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    I'm excited! Let me know how it works out for you Bear, and thanks Scorpion for the chrome update!

    ** Update **
    I think I have finished with the counters. Background is in, counters seem to be working well, and I was able to add the 1st player token to the bars so. As much as i could keep adding functionality I am going to call this project "done" since its doing exactly what i set out for it to do.

    Thanks everyone for the input - and let me know how it works for you if you decide to use it!

    Telnets

    Final Link
    http://zombicide.telnets.org/overview/
    Last edited by Telnets; 02-12-2014 at 05:27 PM. Reason: I lied, it wasnt the final link!

  17. #17

    Default

    In Chrome the "Another Telnets project" element overlaps the bottom bar.
    In memoriam - the Tearful 107, May 6th 2012

    (banner by Joshua "Cornbread" Harris (AKA: Skittlebrau))

  18. #18

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    weird.. when i load it up in chrome, its at the bottom of the window where it should be and isn't in the way at all..

  19. #19

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    Very nice.

    Would you consider adding skills under each bar with a drop down menu so you can select them ?

    This looks brilliant so far and should be expanded on.

  20. #20

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    id love to except I can't select characters for each bar and adding all 50 possible skills for each pulldown might be a little much. I'd love to expand on it though if I found someone who knows proper java programming to include character selections and such but its just out of my skill set to do it myself
    or convert it to a propper app with someone

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