The user name says it all about what i am. I started painting back in the early 2000s. I entered a model into GD in 05,06...somewhere in there and got a honorable mention.
I am use to painting in the old Games Workshop style of Heavy Metal. Looking at the pictures and forums this style has proceeded to be counted as table top Level mini.
To compete in todays painting arena do you have to understand and display the ability to paint smooth and NMM to even be considered a contender? On returning and lurking, I started looking at some major artist works: Alfonso Giraldes "banshee",Sergio Rubio,.Andy Gallipsy. They put out some amazing stuff!! Then i ran across an article by Banshee that talked about getting away from smoothness http://figurementors.com/masters-int...-giraldes-pt-1 . I am asking for your point of view on this.
I have also started looking at the new miniatures that are available. These are nothing like the old GW minis. How are these artist getting all this super fine detail?? Has the craft of sculpting and artist improved that much since I left?? and I see that alot of minis are now resin.
Thanks for putting out some great artistic minis on this site, I have alot to learn.
Thanks,
USMC
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