King's Guard (unit) vs Night's Watch Stone Thrower
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Thread: King's Guard (unit) vs Night's Watch Stone Thrower

  1. #1

    Default King's Guard (unit) vs Night's Watch Stone Thrower

    The King's guard has been a puzzle for me so far...and with the advent of the Stone Thrower, able to literally pulverize this unit, it's not getting easier.

    I get that we need to protect them usually, but in this case, we can't...and since they cannot heal, it's the dream target for the engine. By turn 3, odds are very good to wipe it out without recourse and there goes 3VP.

    The best solution, imho, and given its special rules, would have been to have the Kingsguard count as a solo unit. With the new objective rules...it'd be able to hold an objective admirably (so you'd have to manage when/where to commit it, if you dare). I can certainly imagine the Kingsguard being one of the best unit to hold an objective, both thematically and mechanically. Right now with 2 ranks...this is another drawback for them.
    Last edited by Oakwolf; 10-24-2019 at 11:59 AM.

  2. #2

    Default

    Yep, it's a bad matchup.
    The Kingsguard are already a pretty terrible unit though. The stone thrower doesn't really make them any worse, it's just yet another thing that kills them with ease.

  3. #3

    Default

    Agreed, but nothing in the game has this good a chance to kill it so quickly. 11% on the first turn, precisely. We can all understand that the 6pts cost of the Kingsguard needs to be compensated somewhere. 8 wounds, impossible to heal, handing over 3VP and army-wide panic does that. The player has to be wise in using the unit or he'll loose them too quickly. While i agree that the KG is quite hard to use, the stone thrower makes it a whole new level of hard, because there's no real counter to it. Imho nothing in the game should have 11% of earning 3VP and causing army wide panic on turn 1. Even if not, it still has 55% chance to remove a full rank from it, making it completely suicidal to use it in combat.

    By that point, it's not just a bad match up, it's a liability.
    Last edited by Oakwolf; 10-28-2019 at 08:53 AM.

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