The State of the Free Folk (Your Thoughts Wanted)
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  1. #1

    Default The State of the Free Folk (Your Thoughts Wanted)

    So I keep hearing mixed reviews on this faction. I've picked them up but yet to play some games with them, likely will be a while. Mostly what I hear is that they under perform but can still be effective by a player that skillfully uses them.

    I would like to know peoples experiences in using this army or others they know using this army and how they fair in gaming communities and tournaments. Details on why they fail or succeed when they do.
    When I get around to playing them myself, I'll post my own thoughts on them.
    Last edited by sacrilege83; 02-17-2020 at 06:10 PM.

  2. #2

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    Quote Originally Posted by sacrilege83 View Post
    So I'm keeping hearing mixed reviews on this faction. I've picked them up but yet to play some games with them, likely will be a while. Mostly what I hear is that they under perform but can still be effective by a player that skillfully uses them.

    I would like to know peoples experiences in using this army or others they know using this army and how they fair in gaming communities and tournaments. Details on why they fail or succeed when they do.
    When I get around to playing them myself, I'll post my own thoughts on them.
    It's a combination of many factors, but in the games we've run with them, Giants were key in anything that worked.

    Free Folk are made to overwhelm the foe with numbers; their tactic deck is loaded with benefits when you "double up" on an enemy. One of the greatest challenges i had was to make those numbers pull their weight.

    The Raiders are key to the "outnumbering" factor, and if 2 engage an enemy, they can do quite a bit in theory. The problem is that in practice...these units rarely last long enough for this potential to work. The raid leaders are there to help making those "double-tap" occur but to add insult to injury, the raid leaders have a chance to lock your 2nd unit out of combat if the 1st unit fails to charge and attack, dooming both units usually. It did not need this "random failure". I expect some changes on how these work.

    Then you have the "elites" who are regular troops by Westeros standards, but having too many of these will jeopardize your "outnumbering" factor, and they do give up VPs.

    Followers of bone are a mess thanks to horrific visage being poo. The ironic affair is that the only faction against which horrific visage might be worth it slightly reliably is other Free Folks.

    What works the most? Giants. 2-3 of them seemed about right. They really suffer from "loose all abilities" though, and they don't have a way to counter these, but it rarely dooms the giant, and basically make them waste an attack.

    The fact they don't have access to neutral NCUs is a bit of an issue (mostly in the case of Varys...but that might be an hint that it's Varys who'se the problem).

    I've some Free Folks game planned, will see how the new commanders work (most of my experience is with Tormund and Mance)
    Last edited by Oakwolf; 11-27-2019 at 01:01 PM.

  3. #3

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    Free Folks are strong if you play the horde list - a heap of Raiders with maybe some Cave Dwellers/Thenn on the side

    Giants are strong against anyone who doesn't know how to deal with them, and very weak against anyone who does.
    They're pretty easy to counter once you figure them out. Ignore and tarpit them, or hit them with automatic wounds to kill them quickly. Blanking their card and attacking them twice usually kills them easily enough as well.
    With the new Panic changes, Cersei + Vicious will be causing a lot of problems for Giants too.

    Overall, I find FF to be pretty strong, but fairly bland. If you want to do well there's a very limited variety of lists you can run.

  4. #4

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    What commander have you used in those lists?

  5. #5

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    Quote Originally Posted by Oakwolf View Post
    What commander have you used in those lists?
    All of them lol
    I play FF exclusively

    [caveat] I find mance super boring and pretty much never use him

  6. #6

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    Quote Originally Posted by AutumnLeaves View Post
    All of them lol
    I play FF exclusively

    [caveat] I find mance super boring and pretty much never use him
    So, which ones work well with the lists you run?

    I'm curious about Mance Rayder...i found him a bit underwhelming. I could see the "cluster" of Morale 6 Raiders and Trappers, but outside of that, i've had more effectiveness with Tormund.

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