
Originally Posted by
sacrilege83
So before v1.5 I use to run 2 Flayed Men with Girls and Cutthroats, Roose Commander, Littlefinger, Ramsey, Dreadfort Captain as my 40 pts army and had moderate success. Most of my losses came by Night's Watch and Starks. Back then I found the Flayed Men as the work horse of the army with the other two units as support. They were still playable under v1.5, but after v1.5.1 I don't even consider them without their sustain combat abilities.
Now with v1.5 I run 2 Blackguards, 2 Girls, 1 Cutthroats, Ramsey Commander, NCUs and Attachments are flexible. So far I'm 1 & 1.
Bastard Girls are my new favourite unit now that they have Vicious. I use to make the mistake of placing them behind Stakes like they're regular bowmen but they're not and do not have the fire power as other archer units as they only throw 4 dice at full strength. For myself I keep them to the flank of my leading Blackguard but never far behind. That way if the Blackguard get charged and engaged in the front, hopefully I can counter by shifting the Girls just making it into the flank arc, send in a volley, don't expend the vulnerable token if any (best saved for the melee charge) plus the first panic test, then order the charge into the flank. Then melee attack with Vicious panic. The unit does a good amount of damage, it's just hard to find its positioning on the table because of no armour. Bronn as everyone knows is good in that unit, but then I think of the 9 points comparison to Flayed Men and you're heavily dependent on that Wealth zone which thankfully the Neutral deck likes.
I'm still having difficulties with my Cutthroats. They're amazing when you get the first strike on an inactivated unit but that is it. They explode like a balloon when pricked. I keep them hanging back in support, but my opponents always recognize the danger and send a cruise missile unit into them. I need to figure out a better use of terrain in order to protect them and bog down enemy charges. I am considering swapping this unit out for Flayed Men and raise my base unit cost from 31 to 35 and use Roose as an NCU Commander, leaving 5 points for whatever.
I'll keep trying out new combinations for the 2 Flayed, 2 Girls, 2 Blackguard, and 1 Cutthroats that I have. See what works best in what game modes against which opponents and with what terrain and cards.
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