Jumppack Techmarine
I had these old turbofan jumppacks, and needed a techmarine. Well, my friend and I were talking about how a techmarine is a decent independent character and stopgap, and throwing a jumppack on one would give you a 100-point or so character to throw into whatever, who could hang out with your dev squad to help with shooting until needed elsewhere. Anyway, I knew I had to take the old techmarine model and try to graft that big honkin' servo-arm onto a jumppack. I did a few knee, hip, and wrist edits to make the rather flat techmarine model a little more dynamic. I'm pretty pleased with the result. Note: With the new DA codex, my techmarine is no longer legal! Arrghghrghhgh
Posted: 21 Jan 2007