Prime Aberration
All votes and comments are welcome... Recipes are... Armour was based with 50/50 VMC basalt grey/black, shaded with black glazes and highlighted by adding VMC pale grey blue. Glazed with the base colour, then black, then 50/50 emerald/intense blue with a spot of black. Sparkles were added with pale grey blue, then white then glossy white on the highest spots. Rust was added with washes of VMC black red with increasing amounts of VMC orange brown added. Blades were based with basalt grey, shaded with VMC deep sea green, then black and highlighted by ading pale grey blue, then (VMC) silver grey, followed by white then glossy white. Brassy bits were based with VMC English uniform and highlighted with increasing amounts of VMC goldbrown, then white. Flesh was based with a mix of VGC elf flesh, basalt grey and VMC Oxford blue. Flesh was shaded with glazes of VMC brown rose, brown rose with increasing amounts of Oxford blue, then VMC purple, then VMC violet blue. Flesh was re-highlighted with the base colour, then highlighted by adding GW bleached bone, then VMC ivory, then glazed with VMC azure, then re-highlighted. Bruising and soreness were added using glazes of VMC magenta, Oxford blue, black red and GW scab red. Phew...
Posted: 17 Mar 2007
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