Thanks so much for the comment, I did not shade the points of meeting because I was afraid I would darken or discolor the already dark mini, or cause the light colors to blend in. But I see what you are saying that nothing pops out because of that. There were so many little trinkets and baubles and chains and teeth and bones and skulls that I had hard time differentiating them all switched some of the colors multiple times to differentiate them, I think that’s where a lot of the thickness comes from. (that and beginners skill). On my next few I’m going to try sticking to 2 or 3 colors (even if I think they would have more in “reality”, so that I avoid the clown effect. Again, thanks so much for the input, books only can comment on themselves!
I am marking this one point under tabletop standard because the different areas of the mini need more definition. If you take a step back the paintjob melts into an undefined figure. I would suggest using shading where edges meet. Washes by GW are good for this. You could also use black lining but it is notrmally better to use darker shades of the actual colours underneath or brown. Paint looks a little thick to and the colour needs more vibrance. More definition would be my key comment though. Hope that helps! dfb