Thanks, everyone. I realize it\'d be impossible to account for every possible type of terrain imaginable. I decided to do a sort of SENMM thing, like Chrispy suggested, but I think I\'ll use a kind of green color for the sky and a muddy greenish brown for the ground. I tested it out on a couple spare bits, and I think it\'ll give the impression of being in the middle of a jungle or other dense forest. Over the SENMM, I\'ll go back and stipple in some darker areas to simulate the scattered shadows cast by foliage. When I\'m all done, I\'ll give it a light glaze of either the metallic medium or the pearlescent ink. I\'ll test them both out to see which I like best.
There are still a few things I\'ve yet to decide, and perhaps you could offer some insight here... Should I highlight the edges of the armor plates the way I would on a normal model? I would think that if I do it at all, I\'ll need to be subtle with it so as not to ruin the effect, but still enough to add detail. Also, should I paint the little mettalic bits like the tip of the gun, symbols on the chest, shoulder, and side of the helmet, and the jetpack exhaust in normal colors to offer a bit of contrast, or keep the entire model under the same scheme?