boogieoompa
New member
I’ve been converting miniatures rather extensively for a few years now and have just started trying my hand at sculpting from scratch however I had some questions. I have read most of the sculpting articles on this forum but I still had some very specific questions from the pros. Here’s my process so far
Tools: GW sculpting knife, pointed and flat claybrush, scalpel
Lubricant: Water, yeah I know that’s why I’m asking lol
Medium: Green stuff and plasticard
General method: I use paperclips to create the armature and usually stick them in a wine quark. I than kneed up the GS usually in a 50/50 ratio and sculpt with my fingers a general shape. I than wait 30 minutes or so and go back and start sculpting. I try to only do 1 thing a night which usually only takes like an hour. I often times will wait an additional hour (so now at the 2.5 hour mark since it was mixed) and clean some stuff up with the scalpel now that the mix is almost dry.
My specific questions are
1) If you use say olive oil or lip balm for lubricant what is the best way of making sure this comes off the model so that future GS and eventually paint doesn’t get messed up. Most of the lubrication methods I’ve seen don’t wash off too easy with water.
2) How often or when should you sculpt the fine detail or a model. I have read in some articles that some people wait for the model to completely dry and more “widdle” the model down with dremels and scalpels than actually sculpt it.
3) How do you make smooth armor. IE the shoulder pad of a space marine, it is round (so cant use plasticard) and often times people will have a perfect square border around it. I haven’t read a sure fire way of making a really smooth surface without using plasticard. Do you dremel this down?
I’m sure there are many different methods that people use but any help would do.
Thanks ahead of time
Tools: GW sculpting knife, pointed and flat claybrush, scalpel
Lubricant: Water, yeah I know that’s why I’m asking lol
Medium: Green stuff and plasticard
General method: I use paperclips to create the armature and usually stick them in a wine quark. I than kneed up the GS usually in a 50/50 ratio and sculpt with my fingers a general shape. I than wait 30 minutes or so and go back and start sculpting. I try to only do 1 thing a night which usually only takes like an hour. I often times will wait an additional hour (so now at the 2.5 hour mark since it was mixed) and clean some stuff up with the scalpel now that the mix is almost dry.
My specific questions are
1) If you use say olive oil or lip balm for lubricant what is the best way of making sure this comes off the model so that future GS and eventually paint doesn’t get messed up. Most of the lubrication methods I’ve seen don’t wash off too easy with water.
2) How often or when should you sculpt the fine detail or a model. I have read in some articles that some people wait for the model to completely dry and more “widdle” the model down with dremels and scalpels than actually sculpt it.
3) How do you make smooth armor. IE the shoulder pad of a space marine, it is round (so cant use plasticard) and often times people will have a perfect square border around it. I haven’t read a sure fire way of making a really smooth surface without using plasticard. Do you dremel this down?
I’m sure there are many different methods that people use but any help would do.
Thanks ahead of time