Archon Shiva
New member
Feel free to add stuff you've read elsewhere, but please don't add your own ideas: post these elsewhere and let someone else put them in here - it will insure that at least two people thought this stuff was good...
Darkness Falls (Candlelight play, by Jeff Dunford, link )
Play the game by candlelight, one candle per survivor (not player). Each time a survivor dies, blow out their candle.
Hush! (Table-talk makes noise, by MenothJohn of Retricygnamerc, link )
If survivors are in adjacent spaces, table-talk between players generates noise. If they are more than a space away, talking is impossible. I suggest whispering when in the same space and next to zombies. (None of these apply to actual game actions and stuff, though.)
Darkness Falls (Candlelight play, by Jeff Dunford, link )
Play the game by candlelight, one candle per survivor (not player). Each time a survivor dies, blow out their candle.
Hush! (Table-talk makes noise, by MenothJohn of Retricygnamerc, link )
If survivors are in adjacent spaces, table-talk between players generates noise. If they are more than a space away, talking is impossible. I suggest whispering when in the same space and next to zombies. (None of these apply to actual game actions and stuff, though.)