Sentinel: This monster guards all spaces on his line of sight. Attacks or movements on his line of sight triggers his Guard Reaction.
(for monsters with ranged attacks only, obviously)
This idea started as an error: we started to play the first campaing thinking that every monsters with range had this ability (a little mistake when reading the rules). But, we found that it wasn't impossible to play, just a little thoughter. And fun. A lot of fun.
So, what do you think about it? Do you have other ideas for custom monsters abilities that could improve the gameplay?
(for monsters with ranged attacks only, obviously)
This idea started as an error: we started to play the first campaing thinking that every monsters with range had this ability (a little mistake when reading the rules). But, we found that it wasn't impossible to play, just a little thoughter. And fun. A lot of fun.
So, what do you think about it? Do you have other ideas for custom monsters abilities that could improve the gameplay?