Quan - Transcendence - "During his activation, he may place a Guild token on his current Space. (Limit 1 token.) May exhaust his Hero card to return to that Space. (Drops any quest tokens.)" 3-3HP
Or
Quan - Inner Power - "If he rolls any (c) on an Attack roll, he may unexhaust one of his cards."
Or
Quan - Focus Chi - "May exhaust his Hero card to unexhaust two of his cards."
Travis - Amplify/Amp Up - "At the start of your turn, roll a Masmorra die. All Guild Members in Line of Sight to Travis (including Travis) receive: (sword) +1 Melee (bow) +1 Bow (magic) +1 Magic (shield) +1 Defense (flask) -1 Wound (steps) +1 Movement" 3-3HP
Or
Travis - Amplify/Amp Up - "At the start of your turn, roll an attack die. All Guild Members in Line of Sight to Travis (including Travis) receive: (sword) +1 Melee (bow) +1 Bow and Magic (crit) +1 Movement and -1 Wound." 3-3HP
Or
Travis - All Shook Up - May exhaust his Hero card to Daze one Close Enemy.
Azure - Shadow Meld - "Rolls +1 Defense die for each unused Movement Point during his last activation." 3-3HP
Or
Azure - Bladestorm - "+1 Reroll per Close Enemy Hero on a non-Magic Melee attack. (Max +3 Rerolls)" 2-4HP
Or
Azure - Heroic Bond - "For each Allied Hero in a Space Close to him, he and the Allied Heroes gain +1 Reroll."
Blossom - Strafe - "For each © she rolls on a Bow attack, she may deal a Wound to any other Close Enemy to the target." 1-4HP
Baruk - Culling Blade - "Instead of using an attack card, may exhaust his Hero card to perform a Melee attack, rolling as many dice as Wounds on his target. (No effect on Villains)" 1-5 HP
Tosh - Charge - "Rolls +1 die on a non-Magic Melee attack when moving to be Close to his target." 1-5HP
Or
Tosh - Intimidating Shout - "May exhaust his Hero card to move all Close Enemies up to 1 Space away (this Move doesn't trigger Guard Reaction)." 1-5HP
Or
Tosh - Veteran - "Rolls +1 die when attacking or defending against Minor and Major Minions."
Toghor - Dragon Scale - "When he is hit by a Magic attack, immediately deal 1 Wound to the attacker." 2-4HP
Baruk/Tosh/Toghor - Beast Mode - "Enemy Heroes must exhaust one additional upgrade card when targeting him with Melee attacks."
Lotus - Mesmerizing Song - "All Heroes act as if they have Amnesia when targeting her or being targeted by her." 2-2 HP
Or
Lotus - Pacifying Song - "May exhaust her Hero card to cancel all Guard or Payback Reactions she triggers on this turn."
Raffi - Eviscerate - "If his non-Magic Melee attack deals any Wounds, the attack deals one extra Wound." 3-3HP
Or
Raffi - Ambush - "Rolls +2 attack dice on non-Magic Melee attacks if his target has no Allies in Line of Sight." 2-4HP
Or
Raffi - Vanish - "Rolls +1 Defense die for each unused Movement Point during his last activation." 3-3HP
Or
Raffi - Mysterious Strike / Crimson Tempest - "If he rolls any (c) on a non-Magic Melee attack, he does not trigger Payback Reaction. (No effect on Villains)"
Or
Raffi - Tricks of the Trade - "If he rolls any (c) on a non-Magic Melee attack, he does not trigger Guard Reaction."
Hyldir - Thunder Clap - "Once per activation, she may take 1 Wound to place 1 of her Guild tokens on all Close Enemy Heroes. Targets lose 1 Movement point per token. (Resting Removes these tokens.)" 1-5HP
Or
Hyldir - Storm Bolt - "May exhaust her Hero card to Daze one Close Enemy." 2-4HP
Or
Hyldir - Pulverize - "For each © she rolls on a non-Magic Melee attack, target Hero rolls -1 Defense die." 2-4HP
Or
Hyldir - Heavy Metal - "When attacking with a Hammer Attack card, each (c) deals one additional hit."
Or
Hyldir - Bash/Thunder Clap - "If her non-Magic Melee attack rolls any ©, she may move her target 1 Space away (this Move doesn't trigger Guard Reaction)."
Makumba - Paralysis - "May exhaust her Hero card to Immobilize an Enemy in Line of Sight. (Resting removes this effect)" 2-3HP
Or
Makumba - Big Bad Voodoo - "If she rolls any (c) on an attack, she may deal 1 Wound to any other Enemy in Line of Sight." 3-3HP
Or
Makumba - Voodoo Doll - "If she rolls any (*) on a Magic Attack, may move one Enemy Hero in Line of Sight up to 2 spaces."
Thereon - Retribution - "Deals 1 Wound to any Enemy that enters a Space Close to him (limit 1 Wound per Enemy per turn)."
Or
Thereon - Holy Cleave - "May exhaust his Hero card to add +2 dice to an Axe attack card." 1-4HP
Grenouille - Leap Frog - "Spaces are never Blocked when attacking or moving." 3-3HP
Zsa Zsa - Hypnotize - "Once per activation, she may move another Hero in Line of Sight 1 Space (Triggers guard reaction)." 3-3HP
Or
Zsa Zsa - Hypnotize - "May exhaust Hero card to perform Movement of another Hero in Line of Sight (This doesn't trigger guard reaction)." 3-3HP
Or
Zsa Zsa - Bad Kitty - Deals 1 Wound to any Enemy that enters a Space Close to her (limit 1 Wound per Enemy per turn).
Or
Zsa Zsa - Magic Claws - "Magic Ranged attack cards use Sword icon to hit instead of Bow icon."
Or
Quan - Inner Power - "If he rolls any (c) on an Attack roll, he may unexhaust one of his cards."
Or
Quan - Focus Chi - "May exhaust his Hero card to unexhaust two of his cards."
Travis - Amplify/Amp Up - "At the start of your turn, roll a Masmorra die. All Guild Members in Line of Sight to Travis (including Travis) receive: (sword) +1 Melee (bow) +1 Bow (magic) +1 Magic (shield) +1 Defense (flask) -1 Wound (steps) +1 Movement" 3-3HP
Or
Travis - Amplify/Amp Up - "At the start of your turn, roll an attack die. All Guild Members in Line of Sight to Travis (including Travis) receive: (sword) +1 Melee (bow) +1 Bow and Magic (crit) +1 Movement and -1 Wound." 3-3HP
Or
Travis - All Shook Up - May exhaust his Hero card to Daze one Close Enemy.
Azure - Shadow Meld - "Rolls +1 Defense die for each unused Movement Point during his last activation." 3-3HP
Or
Azure - Bladestorm - "+1 Reroll per Close Enemy Hero on a non-Magic Melee attack. (Max +3 Rerolls)" 2-4HP
Or
Azure - Heroic Bond - "For each Allied Hero in a Space Close to him, he and the Allied Heroes gain +1 Reroll."
Blossom - Strafe - "For each © she rolls on a Bow attack, she may deal a Wound to any other Close Enemy to the target." 1-4HP
Baruk - Culling Blade - "Instead of using an attack card, may exhaust his Hero card to perform a Melee attack, rolling as many dice as Wounds on his target. (No effect on Villains)" 1-5 HP
Tosh - Charge - "Rolls +1 die on a non-Magic Melee attack when moving to be Close to his target." 1-5HP
Or
Tosh - Intimidating Shout - "May exhaust his Hero card to move all Close Enemies up to 1 Space away (this Move doesn't trigger Guard Reaction)." 1-5HP
Or
Tosh - Veteran - "Rolls +1 die when attacking or defending against Minor and Major Minions."
Toghor - Dragon Scale - "When he is hit by a Magic attack, immediately deal 1 Wound to the attacker." 2-4HP
Baruk/Tosh/Toghor - Beast Mode - "Enemy Heroes must exhaust one additional upgrade card when targeting him with Melee attacks."
Lotus - Mesmerizing Song - "All Heroes act as if they have Amnesia when targeting her or being targeted by her." 2-2 HP
Or
Lotus - Pacifying Song - "May exhaust her Hero card to cancel all Guard or Payback Reactions she triggers on this turn."
Raffi - Eviscerate - "If his non-Magic Melee attack deals any Wounds, the attack deals one extra Wound." 3-3HP
Or
Raffi - Ambush - "Rolls +2 attack dice on non-Magic Melee attacks if his target has no Allies in Line of Sight." 2-4HP
Or
Raffi - Vanish - "Rolls +1 Defense die for each unused Movement Point during his last activation." 3-3HP
Or
Raffi - Mysterious Strike / Crimson Tempest - "If he rolls any (c) on a non-Magic Melee attack, he does not trigger Payback Reaction. (No effect on Villains)"
Or
Raffi - Tricks of the Trade - "If he rolls any (c) on a non-Magic Melee attack, he does not trigger Guard Reaction."
Hyldir - Thunder Clap - "Once per activation, she may take 1 Wound to place 1 of her Guild tokens on all Close Enemy Heroes. Targets lose 1 Movement point per token. (Resting Removes these tokens.)" 1-5HP
Or
Hyldir - Storm Bolt - "May exhaust her Hero card to Daze one Close Enemy." 2-4HP
Or
Hyldir - Pulverize - "For each © she rolls on a non-Magic Melee attack, target Hero rolls -1 Defense die." 2-4HP
Or
Hyldir - Heavy Metal - "When attacking with a Hammer Attack card, each (c) deals one additional hit."
Or
Hyldir - Bash/Thunder Clap - "If her non-Magic Melee attack rolls any ©, she may move her target 1 Space away (this Move doesn't trigger Guard Reaction)."
Makumba - Paralysis - "May exhaust her Hero card to Immobilize an Enemy in Line of Sight. (Resting removes this effect)" 2-3HP
Or
Makumba - Big Bad Voodoo - "If she rolls any (c) on an attack, she may deal 1 Wound to any other Enemy in Line of Sight." 3-3HP
Or
Makumba - Voodoo Doll - "If she rolls any (*) on a Magic Attack, may move one Enemy Hero in Line of Sight up to 2 spaces."
Thereon - Retribution - "Deals 1 Wound to any Enemy that enters a Space Close to him (limit 1 Wound per Enemy per turn)."
Or
Thereon - Holy Cleave - "May exhaust his Hero card to add +2 dice to an Axe attack card." 1-4HP
Grenouille - Leap Frog - "Spaces are never Blocked when attacking or moving." 3-3HP
Zsa Zsa - Hypnotize - "Once per activation, she may move another Hero in Line of Sight 1 Space (Triggers guard reaction)." 3-3HP
Or
Zsa Zsa - Hypnotize - "May exhaust Hero card to perform Movement of another Hero in Line of Sight (This doesn't trigger guard reaction)." 3-3HP
Or
Zsa Zsa - Bad Kitty - Deals 1 Wound to any Enemy that enters a Space Close to her (limit 1 Wound per Enemy per turn).
Or
Zsa Zsa - Magic Claws - "Magic Ranged attack cards use Sword icon to hit instead of Bow icon."
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