

The rulebook reads (pg. 16) for Charge action :
"(...) Pivot Attacker: The attacker may then pivot, as long as the targeted enemy remains in its Line of Sight and will potentially contact the target during its move.
Roll Charge Distance and Move Attacker: The attacker will then roll a D6. This roll, plus the attacker’s Speed Stat, is its total charge distance. The attacker is then moved directly forward its total charge distance, stopping only if it would contact another unit it cannot cross or a Terrain piece it cannot cross (in which case, it will stop 1” away from that unit/Terrain piece).
(pg. 13) box moving and other units
"(...) while moving, units may freely pass through (but never end overlapping) friendy units."
The green unit needing at least a "4" for the distance charge to be successful, what would happen if the distance result is only a "1". Stopping after moving forward would end up with overlapping a friendly unit so not possible. If the unit was pushed backward it woud still be impossible because it would be overlapping another friendly unit.
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