1/32 zombie

moonmin82

New member
I'm not gonna lie, I have loads of WIPs on the go at the moment. I'm a slow worker at the best of times and far too easily distracted. I seem to jump from project to project and with the Creepy Mouth Monster sculpt out the way (and with the caster) I can now lose myself in that luxury of distraction! There will be a sudden landslide of completed sculpts, mostly without any associate WIP shots (I was finding myself spending as much time "blogging" as sculpting)!

Anyway, the other night I decided to start work on something bigger, to improve my understanding of anatomy and to allow me to concentrate on creating a more convincing piece. I started with a 1/32 scale dolly, which I created using the trusty Iron Mammoth template:

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I then posed the armature based on a zombie from the video game Resident Evil:

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...as you can see I also started working on the basic shapes.

Here's the original image:

recharacter2.jpg


I will share more WIP shots as they come. There are some more 1/32 armatures knocking around, either for use as more zombies or characters from Resident Evil or Silent Hill, I haven't yet decided.
 
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moonmin82

New member
Cheers DFB. Agree about the head. I have carved a lot away from the jaw and know it'll look more in proportion when the torso is bulked out. It'll still be a tad bigger than the artwork but won't look out of place. I've done a fair bit of work on the face but won't be able to get a pic' til Sunday/Monday.
 

moonmin82

New member
I've recently been working on the face. I started by adding two balls of putty for the eyes. Once cured I started working around the eyes. Next sitting I added the top row of teeth and carved back the cheek and jaw areas. I then sculpted the lower row of teeth.

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The zombie in the artwork has its mouth open a little wider but I don't think correcting this would be worth the time, which I could put towards sculpting something else. I personally don't think it detracts from the sculpt.
 
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