Dedwrekka - While your time line of FASA Interactive is correct to the best of my knowledge, I\'m afraid I have to disagree with you about the keeping within original content... There are very few aspects of the console game that are in keeping with the original lore. It\'s intentionally set in a time frame (2030s if I remember corrrectly) when only a few sentences exist of official info and so, many liberties were taken (most notablly, teleporting (a new/old metamagic ability?)).
After playing the game and talking to a couple of the designers at last years E3 (may it rest in peace) as well as reading the reviews (most recently an article in PC Gamer), I feel confident in saying that while it looks to be an excelent FPS, it looks to be a worse SR adaptation than the original SR console game (SNES i think). I understand it\'s an FPS and doesn\'t need to keep to cannon as well as a RPG, but at least they could have put all of the basic races in. To there credit, they did put in the mechanic of the more tech you use the less magic you can use.
Now if they can make a RPG console game and have Tom Dowd work it, with Stackpole doing the writing...... : ) : ) The current guys are amazing too, but they need to keep busy making more sourcebooks!!!! : ) or better yet.... have a good company make a MMO of SR...then all would be right in the world, god would be in his heaven, playing SR. : )