looks like a childs toy.
im guessing the monster will stand on the bricks since they seem to be the only level area.
also, so far the minis do not impress me at all, just looks like generic fantasy/midevil stuff for kids.
That's where I'm at, too. I get what it's supposed to be. I just don't like it. And, not only does it look soft in its detailing (or, like a childs toy), the things that are included raise too many questions that pull me out of the scene, rather than draw me into it. Such as ...
Why are the bricks there and why are they conveniently only under the places where the model will stand? And, why isn't there any mortar between them (ie: they're just sticking out of the ground)?
Why are
all of the rocks with runes on them cracked?
Why is the disemboweled angel missing part of a wing? Why does the part of that wing that remains look so intact? Where exactly do the wings attach, as they don't run under the body (as you can see what's under the body where the arm is missing)? And, speaking of, where
is its other arm?
The angel's sword appears to be broken, just below the blade. Yet, it still managed to land in the dirt in such a way that it lines up perfectly as if it weren't broken? What are the odds of that happening in a real battle scene?
Why is the cloth above the disemboweling cut so ragged? Real fabric doesn't really tear that way when cut, particularly if the cut was done with a blade sharp enough to cut entirely through someone (and, I would imagine, even moreso if it was sharp enough to slice through an angel).
What's with the random plank of wood?
As others have said, it appears that it's just a random bunch of concepts tossed together onto a base and, at least in my opinion, they don't seem to have been executed particularly well or in a way that makes cohesive sense with the other concepts there.