Bailey03's WIP

BloodASmedium

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From the picture alone and knowing how well and super humanly emulate things this is going to be one of the best Orc version out there period!!! Out of everything. I look on with angst and joy!!! Great idea buddy!!!
 

Sicks

Active member
I missed the snake hair too, i didn't notice the warrior was made of stone but i did find it weird he was in an action pose but didn't seem to be attacking the gorgon, maybe just medusa ands nameless victim, i do like those aradia sculpts, I've always liked Greek mythology since i saw the old Jason and the Argonauts and clash of the titans films as a kid
 

Bailey03

Well-known member
This past weekend ended up being pretty busy, so I didn't have nearly as much time to paint as I thought I would. Still, I managed to take a decent crack at the Orc Brave. My work so far has been focus on the face (along with base coating and some shadow sketching for the body). Unlike with Redghar, here I went with a mix of green and teal to stay closer to the traditional orc color. The bit of teal just adds a little more interest and depth to the color in my opinion. For the basic shadow, I just a 50/50 mix of Reaper's Peacock Green and Marine Teal. For the darkest shadows, I went to 50/50 Peacock Green and Ritterlich Blue. For the highlights I used 50/50 Meadow Green and Surf Aqua. Then for the top highlights it was Ghost White. In addition, I worked with purples and violets to get some variation into the eyelids, nose, and lips. I still need to take care of the teeth and then do the underside of the jaw and ears. I plan to work with off-whites, but may sneak some subtle blues and purples into there too.
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Once of my inspirations for this piece are the savage orcs from Warhammer fantasy. If I want to keep to the fluff, I need to avoid the use of metal on this figure. That's mostly in keeping with the sculpt. The ax looks to be stone, as are the medallions hanging off his belt and necklace. The only problem are the ear piercings. Stone would seem too heavy and doesn't quite fit the look either. I'm thinking the best option here would be to paint them as if they were carved from bone. The trick will be conveying that through the painting and not just having them look like 'something white-ish'. Just something I'm thinking about.
 

Sicks

Active member
Looking awesome, before i finished reading the last paragraph i thought bone for the earnings too, they look quite tiny though, i remember you saying that you'd be doing a painting journal for the ks so I'm not sure if you'd be willing/allowed to add extra pieces but you could maybe make some sort of animal teeth and have the sculpted earnings as a piece of thread holding the teeth
 

Bailey03

Well-known member
Thanks, Sicks. I think I'm free to do what I want with the piece, so minor conversions shouldn't be a problem. If I completely reworked the whole thing, then it might not be as useful for the painting journal. But adding little bits should be fine. I was also contemplating leaving off some stuff. He's got an extra ax that will hang from his belt, but I feel it might make the piece too busy. So that may get used on the base or just left off completely.
 

BloodASmedium

[img]http://pnp
Wicked looking job!!! My hats off to you again!!! You continue to improve upon perfection !!! So it's a bit of an oxymoron but true nonetheless!!! Painting maestro !!!much to offer the painting community I have a string feeling this is just the icebergs tip!!! Excellent palette of choice as always David!!!
 

Bailey03

Well-known member
Thanks, man!

Since it's a similar subject, I decided to pull Redghar out of the unfinished project limbo case and put him next to the Orc Brave. They're different color palettes, but I was curious how the painting compared. Here's a side by side and then a closer of the new piece.
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The angle highlights what I've done on the new orc. After doing the head and neck, I've just been working on the left arm and hand. I still want to add some more detail to the hand with color variation, but I think tonight I might focus on the back instead. Overall I'm happy with the look. Got a lot of figure left to paint, but just taking it one section at a time.
 

Guawol

Member
Definitely looking good. You can definitely see your unique painting style in the model comparison. Very envious of your technique :)
 

Bailey03

Well-known member
Thanks, Guawol and Foxtail.

I spent last night working on his back. I plan on adding some color variation to the scars, though not as extreme as I went with the scars on Redghar. I'm thinking the normal skin tone with maybe 25% red or pink. I'll have to experiment a bit.
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Now that more of the skin is done (head, neck, left arm, and back) I've got a better idea of how it all looks. I need to rebalance the highlights a little. While it's hard to tell from this picture, the arm is a bit brighter than the rest, so I'll probably take that down a bit (and maybe bring up the highlights slightly on the rest of the piece).

On another note, one thing that I had trouble grasping earlier in my painting journey was knowing what lights/shadows were painted on and what was due to the room lights. You can see there are some very strong shadows on his back and side... perhaps that's just from an overhead light. While the room lights certainly play a role, compare the back to the unshaded right arm or the unpainted parts of the legs. You can see the effect of just the room lights there. Hopefully that gives you a better idea of what is actually being done through paint. Since I was working on the back in a single sitting and on a new sheet of palette paper, I snapped a photo of the gradient I created while painting. From this you can see (a) the range from the deepest shadow to the highest highlight and (b) an idea of how many intermediate shades I was using.
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Zab

New member
Patience. Of. A. Saint. I'm switching to gouache. I'm getting too lazy for this blending crap.
 

Bailey03

Well-known member
Ha, and yet I'm too lazy or impatient to spend the time learning techniques like wet blending or loaded brush. In the long run I'm sure that would speed up my painting. Still, between family and work, when I actually do find the time to paint I just want to work on a display figure and not on practicing techniques instead.
 

Foxtail

New member
Patience. Of. A. Saint. I'm switching to gouache. I'm getting too lazy for this blending crap.

Care to explain Zab? I don't know a lot about other types of paint, but I've looked a little at painting minis with oils. Am I right in thinking gouache is acrylic that behaves a little more like an oil?

Nice to see some of the different stages in your painting from the back of the orc Bails. Love getting insight into how you top-tier painters do your stuff
 

Zab

New member
I'm not even sure gouache would work on a miniature but i intend to buy a semi round flat and prime it and try. Basically gouache is opaque water color paint that reactivates when wet so you can kind of (to a limited extent) use them like oils. Plop a base layer down place your shade where you want and blend with a wet brush same goes for highlights. I tried it out a while ago on some wC paper and it's pretty much the lazy mans acrylic. Expensive though, but given how small our canvases are...
 

Bailey03

Well-known member
I was out of town this past weekend, so no updates for the orc. However, I did want to remind people about the Aradia Miniatures kickstarter based on Dante's inferno. It went live on the 5th and will remain open for another 16 days. Here's the link: https://www.kickstarter.com/project...-the-divine-comedy-dantes-inferno/description

It's got some absolutely fantastic figures. Charon piece is a stunner, probably my favorite from this line. But there are a lot of great sculpts in this project. What I find especially surprising is how reasonable the prices are. If you end up getting just one of the kits, it's about $60. That's not cheap, but it's normal for a single 75mm figure at retail. For Charon, you're not only getting a 75mm figure but a base that consists of half a boat and then multiple additional characters in the waves (2 demons and a woman). The same goes for the other sculpts in this project. You're getting a lot for your money. If you've ever wanted to try painting an art piece (instead of gaming figures), this would be a great one to try.

They've already unlocked a number of stretch goals and have a good shot at unlocking the rest. The 5 kits that make up the initial project are all sculpted and cast with box art complete. The stretch goals are in various states (one finished 3-D sculpt, one WIP, and several that have yet to be started).

I decided to skip the Scale75 kickstarter and just buy in to this one. I plan on getting the Charon figure and the Gorgon's cave piece. Some of the stretch goals are awfully tempting. The Ulysses one is just the concept art at this point, but that may be worth the gamble. Look like it could be a stunning piece when complete.
 

Guawol

Member
I backed them and will be getting Charon, The Gorgon Cave, and the Demon embracing the women. I have been following the stretch goals as well and I might be tempted to put some money down for a 4th model depending on what gets released. I am tempted by Ulysses, but I want to see what the Fallen Angel and Beatrice models will look like if the stretch goals are made before I decide. Plus the free skulls are always nice :)
 

Bailey03

Well-known member
On another topic, I could use some help brainstorming ideas for a future project. I've got this kit from Pegaso on the way
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It's a historical subject, but I feel like it'd be a good candidate for conversion into a fantasy piece. What's more, the head/face is separate from the body and hood, so it would be easily swapped out for something else.

Right now the best idea I've got is to go the undead route. Either swap the head out for a skull or do a conversion along the lines of Jack's Ghost from Michael Kontraros (http://www.puttyandpaint.com/projects/3153). I could also add horns and make him more of a demon, but I don't know. The pose seems like he's standing guard over something. Not exactly the first thing that comes to mind when you hear demon. Anyway, I'm trying to come up with some other options for the figure. I'm interested to hear your thoughts on the project. If you have any good inspirational images to help with the conversion, I'm interested to see those too!
 

Sicks

Active member
Ideas time.... 1. Elf, swap out the sword for something more elegant/elf looking, probably would have to remove the cross from the belt, I'm not sure if the red crosses on the clothing are sculpted or not but might have to file those down too if they're sculpted. The shield could possibly be left off if it's not to hard to fill in any missing bits of cape, or try to make it look more fancy. You could do the chainmail as mithril or use watered down milliput to try and fill it out to look like cloth. Not sure if the hood is a separate piece too but you could do a full head swap to show some pointy ears or you might be able to get away with leaving it, beardy elves aren't a typical look but presumably they can grow beards. That idea takes alot of work but you'd be left with alot of space for you're awesome freehand which would suit elf clothing.

2. This one's simpler, a simple dungeon explorer looking into a chest or pile of goodies after a long days adventure. Not much in the way of converting but you could swap the head of you felt like it and maybe a more fantasy style sword.

3. Throwing this out as an alternative undead look, leave the face off completely so there's just an empty hood like a ghost.

And lastly... For now at least, something like assassin's creed which is kind of a mix of fantasy and historical in that all the people in the games existed and died at the dates given but the assassin's are inserted as a sort of alternate history

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