Dang, KB, you’re totally right. Probably too hard to fix now - I’d need his mouth to be partly open - but maybe I can do an addition somehow. Will have a think...
I think the chin/lower jaw are a little too masculine it seems. If you adjust that it would come across as more feminine. But it is a a neat character as is.
Thanks KB, will adjust her with a bit of sandpaper and see if I can’t make her a bit more feminine.
in the meantime... started on this dude. And realised something I probably should have figured out ages ago - it’s a lot easier if you draw a plan for the model first! So I drew this:
View attachment 82619
The used it as a guide for the armature so he’s about 50mm tall.
That is some super awesome sculpting! I like the rings in his beard too, and the textures all over are great.
The face is very expressive, despite being hidden behind the beard.
Thanks guys, very kind - I was worried about making his beard interesting enough rather than a mass of scratched in hair, so added braids and gubbins. Glad they work.
and I’ve finished him, pretty much: