Broodlord... would love some feeback

wargob

New member
Ok, just got my first 40k modells... and i would like some feedback on my Broodlord...

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There he was,,
 

wargob

New member
if you got suggestions,, fire!.... I am not experienced at either tongues..or basing.. so please give me some suggestions so i can improve it :)
 

airhead

Coffin Dodger / Keymaster
You are on the right track.
I\'m not being harsh, but trying to help here:

I\'ve never been a big fan of white claws. Most are beige of some sort. I save the white for highlighting metals.

I conceede that he is alien and could have white bits.

The base looks like he\'s in a gravel pit or railroad right-of-way. Need to mix up a couple of other sizes of gravel there to make it look a bit more natural. Go to your local home center and get a bag of play sand for about the same price as a quart of GW\'s sand. It will last you a lifetime of minis. Follow the sand/gravel with a dark wash and a bit of lighter drybrush to give it some depth.

What are you shooting for with the green? slime river? Try laying some gel media over the green paint to give it some real depth.

Now, after all that is said. This piece is better than most tabletop stuff I\'ve seen out there. An army of it would not be bad at all.
 

MathewBaich

New member
I\'ll try to add some more stuff that hasn\'t been addressed.

Try to add more highlights with your paint, an example is the bone parts you have on this guy. It looks like you went straight from bestial brown to bleached bone then to white. try adding more shades in between your highlights to help blend them together and make them smooth looking. The red looks pretty good to me, just try making the highlights brighter and you\'ll be good to go, use a touch of orange to your red to make it brighter. and just as a general tip, try painting as neatly as you possibly can.
 

Talonicus

New member
Ok advice.
#1 Thinner paints.
There is some nice detail on his model but most has been obscured by the thicker paint. Many thin coats are always much better than a couple of thick gloopy ones.
#2 Brush Control
The colour scheme is bold but works, it just needs defining and refining. The key to this is thin paint and not much of it. Its much easier to control the application and placement when the brush isn\'t dripping with paint.
#3 Quality Control
You must always be your own worse critic. Looking at your models and recognising the flaws and then trying to remove or improve on them is they key to getting better and better.

Work on these three basic tips and everything else really will get better.
For a first attempt you have done well and don\'t take my advice as harsh criticism.
Oh also the lower rending claws are on upside down.

Nigel
 

wargob

New member
Originally posted by MathewBaich
I\'ll try to add some more stuff that hasn\'t been addressed.

Try to add more highlights with your paint, an example is the bone parts you have on this guy. It looks like you went straight from bestial brown to bleached bone then to white. try adding more shades in between your highlights to help blend them together and make them smooth looking. The red looks pretty good to me, just try making the highlights brighter and you\'ll be good to go, use a touch of orange to your red to make it brighter. and just as a general tip, try painting as neatly as you possibly can.


Actually, on the armor.. had had 5/6 different layers.. but i think the later and lighter layers became a little thick.. and therefor soome of the middle layers was wasted
 

JesterzUSMC

Recovering Megalomaniac
I did that with my Red Terror, I positioned all the arms to focus in the center...seemed more menacing, that way the extra arms look useful, rather than like a pair of claws as useless as a T-rex\'s...lol
 
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