cold out here By goatman ID: 31369

goatman

New member
heidiho

yeah the blending took me ages on this one ... i tried some new methods for my blending. I usually go for wetblending on minis, but this does not work all the time.

Now the thing was, i used to wetblend the areas with 3 colours in use for an area like the skin. I applied the basecolour to this area and worked into this with a micture of the maincolour when it was still wet. To explain the colourthing:

Most of the time i use only 3 colours for areas, if i don´t want to show transitions from many different colours.

basecolour: usually the darkest colour which is used first on the miniature. For skin this would be a colour like leather brown
maincolour: lets say this is the mediumtone for this area, so it would be a medium fleshtone in case of the skin
lightcolour: this colour is used to get lighter colours when mixed with the maincolour

Now like i said i´ve used the basecolour first and wetblended with several mixes of the base with maincolour. Here is the trick for my wetblending, since i use many thinned down colours for it. The ratio for thinning is about 1 part colour to 4 parts water. I did this blending up to a mix of main colour + lightcolour to a ratio which looked cool for my taste.

Now the blending wasn´t perfect at all, which is a slight problem of wetblending from time to time. So here´s the trick ;)
I used some mixed colours again on the surface which i thinned down even more in a ratio of 1:8 and used those washes on areas with not so perfect blendings. This takes a lot of time since the colour won´t cover very much, but it draws highlights together and gets a smooth finish on transitions. And another trick is to use a little water on those washes edges to change the colour a bit more to total transparency. Again i used those washes up to the lightest highlightcolour which took ages .... it needs some practice and its very hard for me to describe with my crappy english ;)
 

xMANIGHTx

New member
I understand the \"wash\" thing (I opened a topic also about shding with inks on this forum.
The thing I still miss is the \"wetblending\"
I use really watered colours too, adding more and more higlights to have a smooth fade.
Then if the overall effect is a bit \"rough\" i wash it (as you described) to smooth even more.
The thing I still not able to do is to use 2 colors on the area and mix them while they\'re still wet to melt them. Is this that you intend for \"wetblending\". I really cannot master this tech. I just use multiple mix of very wathered colors.
By the way, your diorama is awesome I guess it has no price. If I had money I would spend even 1.000$ to buy it and maybe that\'s not even enough!!! :)
 

supervike

Super Moderator
Nice...

Your English is just as good as mine, and it is the only language I speak!!

Great job on the diorama. To me that is the pinnacle of miniature painting.

It seems the key to the blending (other than incredible talent) is the patience with the washes and transitions.

How long does it take you to finish, just say one of the figures in the diorama?
 

Trevor

Brushlicker and Freak!
I\'ve got to say I don\'t like the lighting effect (the only mini I\'ve seen where I do like it is Victoria Lambs Rescue of Sister Joan), but its just a taste thing, your technical ability is superb, the blending is awesome.

How long does it take you to do this sort of blending? I know I can blend reasonably well, but it literally takes me weeks to do it, so I\'ve pretty much given up and use faster but less good techniques. Please don\'t tell me it takes you a few hours, that just wouldn\'t be fair ;)
 

JimG

New member
Man, That is something special. If someone could teach me how to do that........

Anyone? Beuler? Beuler?
 

Nelson

New member
\"hmmm,....this is probably just another well painted, boring mi....*cough, splutter*, WTF!!\" Suprisingly enough, I\'ve never came across a mini that made me want to melt my mini\'s down into a bullet with which to shoot myself, but this..it\'s so...I can\'t...it...so...good....*sobbing*
 
Back To Top
Top