Orginal gepostet von Avelorn
And secondly the first part of my confrontation force. Painted for play.. just need to learn how to first! :] Any tips on must haves in a confrontation force?
I have never played Confrontation 3, but in 2 I pretty much always used a core of three Warriors of the Dawn, two Keratis Clones and a handful of Crossbowmen - depending on the point value of the game I would usually use up to three. The idea is that the WoD would rush to the enemy to engage the first few models while the Keratis stayed a little behind and then use their superiour speed to break through the front and attack the enemies in the back - you know, those that your opponent hoped to use to counter-charge

The crossbowmen were used for potshots and to pick off models that were able to break through.
Keep another spot open to include Skorize Warriors, their \"Scorpion\'s Claw\" fighting style coupled with their infiltration ability can easily down most opponents or at least severely wound them. After the first round you should really send them some help though. You can throw in a Biopsist to create a deadly infiltration force. I used these three models to destroy about one third of sakura\'s army one time
I would also suggest using a character - basically, all Dirz characters are psychotic madmen, so make your choice

I would use Vargas Metatron to reinforce my WoD or rush in with Arkeon Sanath - he slaughters most regular troops. Pit him against troops with low defense and you will be able to watch him produce a giant heap of torn flesh. Because of his \"Desert rage\" ability (No idea is this is correct, but he only has one extra card anyway

) he has unlimited moves after killing an enemy, so if you keep on rolling well, he keeps on killing without ending his turn

Sin Assyris is another favourite of mine, Sakura never knew what to do against him

If you equip him with his special sword he\'ll be even more deadly, as all three powers are incredibly useful. The second one should be even better now, as the whole attack system has been revamped and he effectively can get \"brutal\" three times in a game, allowing him to treat a five as a six.
Sethin looks a little mediocre at first, but I started to love survival after the last change. Also remember that she can spontaneously mutate
The mutagen is a pretty important choice too. First turn your crossbowmen should receive it, because nobody else has a chance of fighting. Alternatively give it to some front line warriors to rush them into battle quicker. Once you engaged the enemy and the clumps of meele starts to form you need to decide where it\'s most needed... I usually favour characters to raise their already great abilities sky high and obliterate my enemy
Yeah, that was quite a post, so I\'m just gonna stop now... also, I\'m pretty sure I wrote basically the exact same thing before on this forum. Ah well.
Oh, and I like your paintjobs too
PS: If you\'re looking for an opponent, come over to Germany
