Solun Decius
New member
Hi
Earlier this year I set out to buy a few (quite a few, actually) skin-revealing human figures to practice painting human flesh and display-style figures.
I got a lot of good pointers to sculptors and companies from many great forum members, and I can't stress enough how helpful Milosh was, both pointing out minis to buy (and not to buy) and sending me some of his own.
I ended up getting a few super quality (and expensive) resin figures (Kingdom Death, Studio McVey) but also quite a few cheaper ones for practice, simple ones, but still very well sculpted.
Anyhow, I finally started this project for real, and since I've had good experiences getting help and advice here on CMON when I'm really focusing on specific tasks (previously NMM and OSL) I'm starting a little log on this one.
First set of images is after I focused mainly on the skin. I also tried out blending the skin colors into the shirt colors in places to get a semi-transparent effect where it stretches most.
I'm showing these mainly because the fishnet experiment didn't really do anything good for the legs, so the skin is clearer on the first ones.
For the second set I focused on making the face more likable.
I also wanted to try out the fishnets but freehand is not my strength really.
The extreme closeup is just to help me progress. You'll never see that kind of detail IRL.
I use Reaper Master Series Paints almost exclusively, but I've got some choice Vallejo Model Color and Citadel paints as well.
The skin used Reapers skin triads (fair and tanned 50/50), so:
Base: Fair Skin 50/50 Tanned Skin
Darkest Shade: Fair Shadow 50/50 Tanned Shadow
Lightest Highlight: Fair Highlight 50/50 Tanned Highlight
I do one or two intermediate mixes with the base color both when shading and highlighting.
The mixes are actually all a little bit more fair than tanned, but close enough to 50/50.
Improvement on the face:
Fishnets are kind of bummer, but I'd like to find a way to highlight them or something to make them look a bit sharper. It's hard on such thin lines though. Advice?
Super closeup reveals just how messy the face really is. I don't think I'll fix it on this one as the paint has built up too much for such fine detail, but advice on doing better on the next would be very helpful and appreciated.
Here's one just as a reminder of the size:
The inset image is exactly it's true size on my home computer screen.
I am willing to read brutally honest critique on anything from smoothness and shadow placement to choice of colors.
C&C is always very much appreciated.
Earlier this year I set out to buy a few (quite a few, actually) skin-revealing human figures to practice painting human flesh and display-style figures.
I got a lot of good pointers to sculptors and companies from many great forum members, and I can't stress enough how helpful Milosh was, both pointing out minis to buy (and not to buy) and sending me some of his own.
I ended up getting a few super quality (and expensive) resin figures (Kingdom Death, Studio McVey) but also quite a few cheaper ones for practice, simple ones, but still very well sculpted.
Anyhow, I finally started this project for real, and since I've had good experiences getting help and advice here on CMON when I'm really focusing on specific tasks (previously NMM and OSL) I'm starting a little log on this one.
First set of images is after I focused mainly on the skin. I also tried out blending the skin colors into the shirt colors in places to get a semi-transparent effect where it stretches most.
I'm showing these mainly because the fishnet experiment didn't really do anything good for the legs, so the skin is clearer on the first ones.
For the second set I focused on making the face more likable.
I also wanted to try out the fishnets but freehand is not my strength really.
The extreme closeup is just to help me progress. You'll never see that kind of detail IRL.
I use Reaper Master Series Paints almost exclusively, but I've got some choice Vallejo Model Color and Citadel paints as well.
The skin used Reapers skin triads (fair and tanned 50/50), so:
Base: Fair Skin 50/50 Tanned Skin
Darkest Shade: Fair Shadow 50/50 Tanned Shadow
Lightest Highlight: Fair Highlight 50/50 Tanned Highlight
I do one or two intermediate mixes with the base color both when shading and highlighting.
The mixes are actually all a little bit more fair than tanned, but close enough to 50/50.
Improvement on the face:
Fishnets are kind of bummer, but I'd like to find a way to highlight them or something to make them look a bit sharper. It's hard on such thin lines though. Advice?
Super closeup reveals just how messy the face really is. I don't think I'll fix it on this one as the paint has built up too much for such fine detail, but advice on doing better on the next would be very helpful and appreciated.
Here's one just as a reminder of the size:
The inset image is exactly it's true size on my home computer screen.
I am willing to read brutally honest critique on anything from smoothness and shadow placement to choice of colors.
C&C is always very much appreciated.