Hello!...and my first "attempt" at a conversion

Rippler

New member
Hello everyone! Name's Rippler, have posted a few pics of some models I have painted but now for the formal introduction :)

So I have been trying to get more and more into the hobby...not just assembling, painting and playing...but also converting and customizing my miniatures. Thought I would post up a rough conversion that I have been working on...probably going to still add a few things on him but thought I would post this up and see what kinda feed back was out there for me!

Again hello everyone and glad to be a part of the community :D
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Stilton

New member
5 attachments, 4 pics..

Curious but, I like it! a lot..

Im sorry i cant give you more constructive criticism as i'm not really that confident on my anatomy that i'm willing to criticise others, especially when it seems quite well proportioned to me..

I like the folds of the greenstuff cape under his sword-arm follow its implied motion, or are reacting from it.. -- it helps give it a more dynamic / in-motion feel :eek:)
Ah, first crit would be, the thickness of the cape, from the side... is a bit much, but as you're still working on it, i know this might be something for later.


I hope, for personal preference, you don't overload his armour with trinkets... I'm not a big fan of the way the GW minis seem to be.
 

Rippler

New member
Hahaha yeah I loaded up 5 pics and then posted the four in the post (one of the pics turned out blurry) and I probably didnt post them right :p

I am glad you like it...it is growing on me as well! I would have to agree with both of your comments...the cape is a bit thick which I filed down to make it look more smooth rather than a drastic edge. The main reason it was so thick was the first cape I attempted to put on I got the thickness I liked, though when applying it the cape tore and kept tearing so I will have to probably just practice and mix the putty differently to see if I can get a stronger mix.

I also agree with the GW making armor too busy with doodads and what not coming out everywhere. For the most part the only other things I was thinking of doing was one finishing up the areas that are rough and incomplete (the back of his chest and maybe adding a bit of flare to his shoulders or backpack. Again, thank you for the reply! It is much appreciated :)
 

Stilton

New member
My pleasure,

I'm shocked there hasnt been more reply as i kind of thought this forum was 'the place' for mini sculpting... But then it is a spazz marine so, what with most ofthe anatomy being hidden by the armour, perhaps people have already seen too much of it...


I've been reading the horus herasy series after falling in love with the original Horus v the emperor artwork and so having spent time doing the armour, terminator style and normal marine armour.. I am curious as to what you've done (if you dont mind giving some of your trade secrets away)

I'm assuming thats milliput for the bulk of it, as opposed to greenstuff?


Here's some criticism, but i'm only forcing myself to because i was always told its better to give constructive criticism than to just say 'good job'.

On looking at it again: Your armour follows the form of the underlying muscles, albeit being more square..

I prefer the look of your armour, over the standard space marine armour, simply because it's some variety but it does look a touch vulnerable inbetween the plates...

You might consider overlapping the 'plates' of your armour, so the upper ones sit ontop of the lower ones.. But then that would change the look, perhaps not beneficially, and its hardly an original idea on my part... So perhaps its best to ignore me, it's after all, your sculpt.
 

Chrome

New member
I totally love the flow you've managed to get in the hair and the cape, gives the sculpt a great sense of dynamics which is pretty unusual for marines in general. You've got a really good start to your sculpting career with this model I'd say. :)

A direct advice from me would be to use the scalpel more as a sculpting tool, a sharp scalpel is a great tool for really fine detailing and helps you avoid getting a visibly rough finish on details like the line on your belt buckle.

There is also the small issue of the fingerprints and the rough edges and areas of the cape, this late into the sculpt the easiest way to get rid of that would be some really fine sandpaper (A wet/dry 1200 grit should suffice there) and then some finishing work with a plain toothbrush would set things straight in no time.

To avoid fingerprints while making capes I flatten the green stuff between two oiled pieces of plastic myself, that way you don't risk touching the green stuff while working with it and the oiled plastic also helps you make even thinner details since the green stuff won't stick to anything while you're working with it.

That's what I can think of right now, It's a great sculpt and you'll get even better with each new try. :) Keep it up!
 

Rippler

New member
Thank you all for the cc :D, as for the material it is actually a mix of Milliput Yellow Green and Green Stuff...I read that with the two have different curing properties the milliput makes for a harder and sand-able finish while the green stuff has the elasticity during working so you don't have the issue with the milliput breaking up when wet. I can see where the model would have some weak areas in the armor...I actually just got some color shapers and that is why the armor is at it is because I just wanted to mess around with them a bit and see how smooth I could make the lines.

I will try that next time with the cape Chrome :), I will have to find some plastic pieces or get some from the hobby store and give it a go. I did notice the finger prints after it dried so I will try sanding it and see what I can do there. And also the belt I wasnt really happy with trying to use the shapers there as well but I can see where the scalpel would probably be an easier tool to work with in that sense..I will give it a go!

Thanks again all of you for the feedback!
 

Chrome

New member
I will have to find some plastic pieces or get some from the hobby store and give it a go.

Use thin plastic from a bag, as thin as possible, that way you'll have greater control shaping the piece without having to remove the plastic too early. :)
 

Wicksy

New member
I like it man! Very dynamic. Only critique would be the finger prints on the cape but other than that i love it. The armour is pretty sweet......its good to see a different idea on power armour. It gets very samey rather quickly but yours is a pretty nice deviation from the norm.
 

Rippler

New member
Sounds good Chrome I will try that :). And thank you for the complement Wicksy! I am hoping I can finish this guy up this week and then possibly paint him up to see how the armor and what not looks painted. I will update the post when I do.
 
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