Michael Shinall has previously indicated in a question about Inexplicable Return that a destroyed attachment is still an attachment that was destroyed even once it has been returned to play.
This would seem to extend also to the wording on the game mode Here We Stand:
At the Start of each Round, beginning with the First Player,each player may Redeploy 1 of their previously destroyedCombat Units (including Attachments) in Short Range of theirDeployment Table Edge or any Flank Table Edge. UnitsRedeploy Activated for the Round.
This seems a little bit problematic to say the least, it would mean that for example, after having had my Drogon unit die, I could bring a new Drogon onto the board every round without concern for whether he is already on the table or not. Alternatively you can just endlessly clone your commander given he's worth +3 points for zone control. This seems to warrant an errata or a rewrite to the mission given some of the extreme outliers it can create and especially given that the mission rewards you for maximizing the number of points on the board.
This would seem to extend also to the wording on the game mode Here We Stand:
At the Start of each Round, beginning with the First Player,each player may Redeploy 1 of their previously destroyedCombat Units (including Attachments) in Short Range of theirDeployment Table Edge or any Flank Table Edge. UnitsRedeploy Activated for the Round.
This seems a little bit problematic to say the least, it would mean that for example, after having had my Drogon unit die, I could bring a new Drogon onto the board every round without concern for whether he is already on the table or not. Alternatively you can just endlessly clone your commander given he's worth +3 points for zone control. This seems to warrant an errata or a rewrite to the mission given some of the extreme outliers it can create and especially given that the mission rewards you for maximizing the number of points on the board.