How to Critique Artwork

Chrispy

Active member
Okay, I\'ve been thinking of making this as an article, but It seems so small (relatively) to other articles and I really don\'t need too many pictures. This is more how to critique art in general, but I\'ll steer it towards minis for the most part. I just hope this might clear up some words people may have thought were synonamous and also allow people to express their feelings on pieces more eloquently.

First thing you ask yourself: what is the subject? This is pretty obvious for most, as the title will give it to you (ie: you\'re looking at a Mira the Reckless mini) but if there are other things going on, it gets a little deep. For example, if you\'re looking at a diorama, does it tell a narrative or story? It should at some basic level, even if it\'s \"This guy is going to hit that guy\", that\'s what makes it interesting.

A part of Subject is Iconography, which deals with both the subjectiveness of the work (what it is) and what it symbolizes ( what it stands for). This is not really found too much in mini work, but an example would be if you see a diorama of Space Marines destroying Tyranids also might stand for Human triumph or victory over darkness.

Now we move on to the definitions of words critics love to use when trying to convey their feelings on art..

Form: Form in art refers to shape or structure of the artwork. So basically, in mini terms this is the \"sculpt\" of the mini.

Compostition: Not the same as form, this is form being used. It\'s all how you put form into to use it. This could be the placement on the base and how it relates to the base, or in the case of plastic figures, what you did to pose it, which also ties into converted works.

Materials: Paint, tools, Greenstuff, pewter, brushes are all our materials in the mini world. We all begin with these no matter who or where we are. The more specific we get with these, the more we get into...

Technique: Any way the artist handles the materials to make their work. We talk about techniques all the time on the forums, just remember everyone\'s technique is thier own. No two people will employ brushstrokes or apply paint the same, even if they\'re both trying to use the NMM \"technique\".

Color: I go to extreme detail on this in my Mystic Color Theroy Article. Some things to remember to talk about are: Hue (the color\'s name) Saturation (richness of color) and Value (the brighntess or darkess of the color).

Texture: This is like it sounds, it is the quality of the surface. It could either be on the miniature (like hair, wood, stone,etc, ) or painted on to represent that. Either way, they must be an accurate representation for us to believe it is an actual texture. When you see a mini with good texture, you just want to touch it to see if it is really silky or soft or shiny, this is where most of us curse when people break them... :p

Mass: Mass in art terms is almost the same as in scientific terms. It refers to the \"weight\" of a mini due to the colors or shading used. You feel the \"weight\" of a GW mini as apposed to the openess of a Rackham figure, even though they are pretty much the same size.

Volume: This is the size of something. Note that also like in scientific terms, this is not the weight but the size. Things that have great mass do not have to have great volume. For example, a stone piller looks to have more mas than a plume of smoke.

These two terms of Mass and Volume are vital to any discussion on miniatures. When we say something looks \"flat\" we mean it does not look like it has volume to it. We know it does, because it\'s a 3D figure, but shading and highlighting are integral parts to fooling the eye..

Speaking of fooling the eye, that\'s a good term to remember: trompe l\'oeil. It\'s French for \"fools the eye\" which is what we\'re all about here, fooling the eye into thinking it\'s a miniature version of life. NMM is definatly a trompe l\'oeil technique, now it\'s obvious why the French master it! :D

Well, I hope I\'ve enlightened some of you in the way of terms and what to hit in descriptions. I\'m not saying it must encompass all of these but hopefully more comments will be better thought out than:
\"Do0d tHiS RAWKS!!\"

Go make some constructive criticisms, you monkies! :p
 

Dragonsreach

Super Moderator
Staff member
Chrispy:
Go make some constructive criticisms, you monkies!
Hey Hey We\'re the Monkees , And people say we\'re foollin around.....

(Sorry couldn\'t resist that 60\'s moment.............. Oi! 1960\'s you lot.)

But the information that Chrispy\'s put up in this thread is valuable in so many ways. It should make people think about how they view and comment on minis. Well done.

Or in more accurate CMON terms:- \"Dude dat Roxs\"


(Sorry couldn\'t resist that either). :D
 

dauber22

New member
\"Do0d tHiS r-tickle RAWKS!!\"

lol lol lol lol
[couldn\'t resist]

seriously though, nice explanation, Chris.
 

Day

New member
Good work, Chrispy - and a good goal. But somehow I feel a bit intimidated by such a huge list of things I ought to think about. Maybe you could structure your article so that you first explain that one should only tell what one thinks about the miniature in layman\'s terms - but give reasons for one\'s views. In other words, I\'d move the final chapter to the beginning of the article. After that you could write about composition, materials etc. as something that one should/could think about while writing one\'s comments. It ought to be more important to get people make \"better\" (ie more detailed) comments instead of just to \"allow people to express their feelings on pieces more eloquently\". Make sure your article doesn\'t scare people into _not_ making any constructive comments, though. :)

Anyhow, \"th15 r0xx0r\"- people will probably keep making such comments no matter what anyone writes...

Comments? ;)
 

supervike

Super Moderator
devils advocate....

Chrispy, please don\'t take this the wrong way, but....

Part of me likes the idea of a thread like this, you are trying to help folks understand some of the basic concepts in critiquing..

BUT...another part of me finds it a little pretentious. I can definately see how someone might say \"now, I have to have a set of rules to critique a mini?\"

I know you are highly talented and highly educated in the field of art, but isn\'t it also true that \"art is in the eye of the beholder?\"

A completly uneducated person in art, can STILL appreciate something well done without knowing the difference between hue and saturation.

It is this kind of attitude that I believe turns many people away from art. The belief that you have to be sophistocated to \'understand\' what is happening and how to view a piece with the correct mindset.

God knows, I am not trying to be argumentative or in anyway disrespectful, I am just expressing some of the mixed feelings I have about your post.

I believe your intentions are nothing but honorable, but this is just how I perceived it.

Again, sorry if I offend.
 

Chrispy

Active member
I didn\'t really mean to have a fixed set of rules for anything. I just thought this would help people crtique work better, because they might not exactly know what they like about the miniature. But now I thought this would give them a start in specifically looking for what they like. Perhaps some people grade better if they have personal preferences for colors or kinds of minis. I\'m just trying to make people aware, that\'s all.

Otherwise people would have to shell out $20 for \"A Short Guide for Writing about Art\" that you\'re never going to read and still get a 92 on your term paper because your name is second to last in the pile of 180 and the Professor has just about had it.... :p
 

supervike

Super Moderator
class act....

I figured you had good intentions...

Thanks for taking my criticism in the spirit it was meant.
 

Dragonsreach

Super Moderator
Staff member
Chrispy:
Otherwise people would have to shell out $20 for \"A Short Guide for Writing about Art\" that you\'re never going to read and still get a 92 on your term paper because your name is second to last in the pile of 180 and the Professor has just about had it....
Ah I see that you\'re suffering from the cynicism that modern education standards are encouraging! Wonderful.
 

Chrispy

Active member
I think Sarcasm chooses an avatar every 500 years or so.. It\'s a tie between me and Dennis Leary now.. :p
 

Braveheart712

New member
You forgot a whole bunch of stuff...

Great start Chrispy, you did an excellent job defining a few basic terms and gave us a nice intoduction to objectively gradie artwork. When you flip the coin over there are a few more things to consider on the subjective side of the coin...

Art often is communication and is used by the artist to provoke a feeling or reaction. Art can be a form of protest and a way to inspire change. A good artist sometimes forces the veiwer to think outside of the box. Good artists can invent new styles and genres. Many artists are so revolutionary in their idea and techniques that they many not be appreciated for years after their own demise. Popularity shuld not be used to determine whether or not art is good ( ever see a velvrt Elvis painting???) Some are is also plain and simple crap, but this is a determination that is 100% up to the viewer to decide. With this in mind, I urge everyone to decide for yourself what YOU like. Don\'t disreguard what you \"feel\" about the art, it is just as important as all the objective aspects Chrispy brought to our attention.

\"Of course that is just my opinion, I could be wrong...\" -Dennis Miller
 
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