Annoyingly I had not seen the forum here when I started this project. So at this point the basics of the Knight is done. I started this with just wanting a powerfist for my Knight so I could make a Knight Errant with the correct weapons (well in the old background). Then I was asked to cast one up for someone and it all got a little out of hand. But the Knight was eventually done. I wont post everything here but this is the link to the finished model:
http://www.coolminiornot.com/355624
And here is a log with some stage by stage photos if anyone is interested:
http://www.warseer.com/forums/showthread.php?390674-Its-Knight-time!/page5
After the power fist I decided to add a banner so I could try out a bit of freehand (still some way to go on that but pretty happy with the results) and now someone has asked me to make them a missile launcher to fit in the hole on top as its something FW dont seem to be doing. Im designing it to be similar to the one on the reaver titan as I think it will suit the aesthetic of the knight model.
Ive got a little way on the main shape (though the armour plating will go over this) and spent far too much time making the missiles so they are all the same...

(You can see Ive smoothed out some of the gaps in the launcher in this one too:

http://www.coolminiornot.com/355624
And here is a log with some stage by stage photos if anyone is interested:
http://www.warseer.com/forums/showthread.php?390674-Its-Knight-time!/page5
After the power fist I decided to add a banner so I could try out a bit of freehand (still some way to go on that but pretty happy with the results) and now someone has asked me to make them a missile launcher to fit in the hole on top as its something FW dont seem to be doing. Im designing it to be similar to the one on the reaver titan as I think it will suit the aesthetic of the knight model.
Ive got a little way on the main shape (though the armour plating will go over this) and spent far too much time making the missiles so they are all the same...

(You can see Ive smoothed out some of the gaps in the launcher in this one too:







