its been awhile

ipaintminis

Active member
and as i watch my ranking plumit i decided i should show the goodies ive been keeping all to my self

...actually

i have just been too lazy to clicky the camera and such

well here they are

stoney
the genie

aaaaannnnnd the goth chick

and the pictures are a la mama (TAB Studio)

and as always, votes and comments please please please :D
 

airhead

Coffin Dodger / Keymaster
IPM, you need to darken the darks and lighten the lights. Think stage make-up. A bit overdone to look good to the audience. That is what you have to do with your paints.

Specificly your green basilisk. He is cute, but the shadow areas need to be a darker green. This will help define his musculature and give him some depth. Try a thinned dark green ink. Then come back with a little light/bright green and blend up the tops to make him really stand out.

It looks like you have the technique down on the djinn. Now apply it everywhere.

Not meaning to knock you, just trying to help.:)
 

Brother Tom

Member
I third that motion, excellent detail on the goth chicks face for such a small mini. Sorry if i sound a bit thick but what does EMO mean?
 
Z

ZeCorto

Guest
Very nice minis, Now your ratings are going to go up. Keep up the good work.
I could not get stoney though, is there a problem with the link or is it just with me?
 

ipaintminis

Active member
oopsies

that should fix it. and yes please tell me what i can improve on, that way i can get better!

definatly!

@airhead- stage make up eh? i think i can do that, its just when i do do that i think it looks dumb so i always do it so subtly that way it looks good in real life, guess i should change that then.:D
 
Z

ZeCorto

Guest
It\'s working now.
Stoney is great, but the skin shading needs more contrast imo. A good trick also is to do a last drybrushing of the tips of the scales with a very light purple. It\'s quite easy (compared to giving more depth to the skin which needs to be smoother) and \'separates\' the scales for a very good effect.
I hope this helps.
 
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