miniature pet peeves

generulpoleaxe

New member
i hate all of the mould line problems already mentioned.

two other things i realy hate are mismolded items put in packaging. (bastards:flame: )

and secondly, models that do not fit together at all.
you test place the pieces together and find that somebody has decided that the horses body looks better with a huge gap down the centre of its front.

or that the armoured plate on your stegadon, has a 5mm gap over wher it joins the tail.

(and please, if some one from rackham is reading this. change the moulds sooner.)

:D
 

Medved

New member
with supervikes quotes about eyes i have come up with another one:

when the sculptor dots the eyes for you! ( i could never figure out why they do it......what if i don\'t want it to look in that direction!)
 

Jambot13

New member
The thing that I hate more than anything is when I put asside a left over bit from a model to use at a later date, remember it a year down the line, realise that it\'s just perfect for whatever conversion I\'m working on, then end up spending several days not just searching for the bit, but also reorganising and sorting the hordes of miniatures I have so I never have this problem again...

Then doing exactly the same thing again about a year later.

Stuff that isn\'t my fault that gets on my nerves:

Base tabs that are far too wide to fit in slotta bases.
All the mould line stuff people have mentioned.
The fact that the figure I want the most in boxed sets is always the one that is misscast.
Crappy GW flying bases and their puny little stems.
Having to pin models.
Minis that have really cool details in places that are mostly obscured by another part.
Stuff that is so fiddly there is no way to stick it together after you\'ve painted it.
Plastics that aren\'t multi part and heavily poseable.
Minis or boxed sets that have stupid or inflexible weapon choices, especially when you then need to buy another expensive sprue because of it (eg Terminator squad with 2 assault cannons).

Sometimes I wonder what the hell I do enjoy about this hobby!
 

Tony Manero

New member
Originally posted by uglyamericanV1.5
1.) flash marks on hair

2.) detail that abruptly ends and then continues at a later point (like runes or the edges of the armor on my eldar).

3.) details that are so undetailed that you cannot tell what the hell it is (is it a bag? a holster? wtf?)

that is my small list.......


ditto every small part
 

GreenOne

I paint my thumb.
I don\'t know if that qualifies, but brushes die :(.. no matter how you treat them, sooner or later,
the end curls, the hair breaks up, and you have to change it, time and acrylic took their toll.

There is also the part you taught was glued properly that falls as soon as you put it aside to dry....

Also pet hairs that find their way to your mini and get stuck in the paint.
 

Sand Rat

New member
Ok, so these are not really mini manufacturer related, but mini painter related - and if I gore your ox, feel free to go and vote me down -

1. GREAT HUGE BANNERS - sure the painting of the ceiling of the Sistine Chapel looks good as a mini banner, but by the monkey gods have you never considered the poor bloody bastard who has to carry that thing?

2. MINI\'s THAT FLOAT ON THE BASE - feets make contact with the ground and adapt their positions to the shape of the ground - you dont stand with the edges of your feet free in space when you\'re on the ground, so why in the name of the Monkey Gods would your minis?


Thanks for your time, snipers away!

Rant off
 

hakoMike

Active member
Originally posted by wiccanpony
??? Monkeys have gods ;)lol
banana.jpg
 

Mediocrity

New member
Definately mould lines across the face and or an area of high detail.

Minis that have no muscle detail whatsoever for the arms and legs. Reaper\'s DHL seems to suffer from this the most, mearly a torso being held up by two cylinders and two more carrying weapons.
 

blackfly

New member
Originally posted by Zordana
At the moment it\'s not knowing how to use my dremel to remove large chunks of metal from a miniature.

Zordana-

This is hard stuff to articulate in text, but over time I\'ve gotten pretty good at removing chunks, so I\'ll try and help-

My first rule is work small. This seems obvious, but I still have to remind myself of it. If you are trying to remove a detail like a holster or pouch or something, pick a bit that is far smaller than the detail, so you can work on little bits at a time- especially important when you are working next to bits that you don\'t want to mangle.

Bit selection- use small bits. I find the most useful to be the small round bit, which is like the head of a pin in diameter. And the conical bit, which comes to a sharp point.

Also, I keep my old bits when they\'ve worn out. If you have a really sharp new ball bit, and eventually you melt it a little from working to much metal, keep it! When you get the majority of your work done and need to get some really small spot, use the one with almost no texture, you can burnish the small irregularities out, and polish the metal into to be seemless with the rest of the mini.

High Speed! you really have to watch yourself, and take it slow so as to not melt the bits, but the higher speeds on your dremel 1- give the whole tool more gyroscopic stability in your hand 2- get cleaner abrassions- they whip the metal away very fast, and in small pieces, which leaves a smoother finish. I find that a continuous and methodical high speed (of the tool, not your strokes with it) approach leads to much less bit-bite, tossing your bit across the mini.

Use a scriber or awl to push a small hole into the metal to give you somewhere to start the bit, rather than just smooth metal- again, this helps reduce biting and the tool jumping wildly.

If you need to remove really big pieces, the larger ball bit, and the really deep toothed cylandrical bits are good. Be careful of the deeptooth though- rough edges, more likely to bite etc. You\'llneed to follow it up with a finer bit to smooth things. The cutting disks work good for removing integral bases, and for making things flush for conversions. I routinely will have a figure stand both feet on the disc after cutting off a tab or integrated base, this assures that they are both not only flat and smooth but on the same plane, so you dont get one foot which has its edge showing reared up from the base.

Use pliers. grooveless round-nose pliers are good if you need to grab somewhere on the figure without damaging it. With the harder metals being pretty common these days, you have to worry a lot less about damaging them, but still be carefull. I keep strips of old t-shirts near buy if its really delicate work. Wrap these around the pliers and then grab the miniature with them. You can work longer and steadier if don\'t have to worry about heat transmitting throigh the miniature to your fingers.

I don\'t know if this is helpful or not, but I hope so.

If there is a more specific application or project you had in mind, let me know. . .if I have any ideas for it, I\'ll toss them out there.
 

johnboyjjb

Active member
Originally posted by Zordana
At the moment it\'s not knowing how to use my dremel to remove large chunks of metal from a miniature.

Most users want to learn how to AVOID removing large chunks of metal using a dremel.:rolleyes:
 

vincegamer

Active member
Originally posted by steelcult
2. MINI\'s THAT FLOAT ON THE BASE - feets make contact with the ground and adapt their positions to the shape of the ground - you dont stand with the edges of your feet free in space when you\'re on the ground, so why in the name of the Monkey Gods would your minis?
I don\'t like this either, but sometimes the mini\'s feet aren\'t molded to suit the base. Thats the real problem. I had to do some serious grinding and bending to get the Rook (see WIP thread) to stand flat. He had really pronounced arches to begin with. Also the holes in the base didn\'t line up with the pegs under his feet.
My problem now is that I\'m trying to get a marine to stand on a base, but I already painted the marine before removing the slotta, and now I have to try to shape his painted feet to fit the base without ruining the paintjob. Or I could just have him \"float\" a bit.
 
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