My Black Plague Scenario.. in the works

Big Tex

New member
Decided my game needed a boost so I have come up with my Dracolich Which is supposed to be a scenario boss and not a Spawned Monster.


The story goes that the Necromancers are tired of the heroes antics and so have taken it upon themselves to put an end to you bu summoning the ultimate Undead being By making a large blood sacrifice and gather a horde to entice the Dragon spirit to come back to life.

You should have a side deck of 6 Unique Necromancers.
No Necromancer will spawn until the Dracolich is wounded by a 3 damage weapon. Then 1 Unique Necromancer will spawn with each hit From the Unique Necromancer Deck.

You can run as many Abominations as you like but none will spawn until the Dracolich is dead.

Dracolich Counts as an Abomination and Necromancer for activation purposes.

Targeting Priority is 1

3 Move Actions
1 attack action

Dragon Breath Range 1+2 Damage 2

Massive Swipe Range 0 Damage 1 Ignores armor and targets everyone in his zone

Ignores Dragon Flame

Counts as Necromancer Spawn Zone

Every turn the Dracolich summons from the Deck.
(Blue) Summons 1 card a turn
(Yellow) Summons 2 Cards a turn
(Orange) Summons 3 Cards a Turn
(Red) Summons 4 cards a turn

He will not Move until someone poses a threat. (Orange)
During (Blue and Yellow) When an Abomination or Necromancer card is Drawn he will spawn Zombies according to the Highest Level of a LIVING character

During (Orange and Red) He will activate normally attempting to kill the Heroes. Abiding by all Regular Zombie Rules

The Dracolich can only be wounded by 3 damage weapons

When he is Hit he will summon the essence Of the Necromancers that summoned him from the Unique Necromancer Stack. Once all 6 Necromancer cards have been summoned the Dracolich is dead and the chase is on to wipe out the remaining Necromancers.

All Necromancers Use the Cabal Rules (except for the Dracolich.)
All Necromancers can escape by reaching the Start zone of the Heroes( except the Dracolich) as if it were a spawn zone.

Killing 0 Necromancers = Complete Failure
Killing 1 Necromancer = Are you the Real Heroes?
Killing 2 Necromancers = Should have waited for Backup
Killing 3 Necromancers = We did it!!
Killing 4 Necromancers = That will teach them!!
Killing 5 Necromancers = We came, we saw, we conquered!
Killing 6 Necromancers = The Heroes you need!!


These are the rules so far. I am working on a Map for this and will need to play test a lot more. Hope you guys like it!
 

Big Tex

New member
View attachment 49104 Dracolich Starts in the Red Square.
Shuffle the Blue and Green [X] with 4 Red [X].
Players need both Blue and Green Keys to Enter the Dragon's Lair.
Each [X] gives 5xp and 1 Random Vault Item. If you do not own Multiple Vault Items Players can instead draw 3 Item cards and Keep 1. THIS IS NOT A SEARCH ACTION
Zombies will not Leave the Dragon's lair until someone Reaches Yellow.
The Dracolich will not leave the Dragon's lair until someone Reached Orange.
 
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