Necrons

Pellimore

Member
New C\'Tan

Its kinda off topic, but this seemed like the right forum to bring this up; does anyone know of any NEW c\'tans coming out?

Have fun,
Pellimore

P.S. I love the new necrons, they\'re powerful yet offer a new range of fun tactics and strategies.
 

Chrispy

Active member
I think necrons are Okay, but basically, it means I need new skulls for my boss polls. :) It\'s weird how GW likes to stick to a less dynamic point in some models, but not others. Rugular Necrons are as geometeric as Space Marines, yet the C\'tan are dramatically posed. I guess this was to dissacociate them from each other, as C\'tan are a totally different race from the Necrons, but by their powers are now their masters.

As for people hating them cause they interfere with the Eldar background, they don\'t. Look in Codex: Craftworld at the thing with all the runes. Note the rune that means \"Soulless Ones\" These are the Necrons, the Slann were the only ones to try and stop them, but only succeeded in putting them to sleep becuase Necrons are suseptable to psychic powers. The newer tales of the harlequins tell of the fight against the Yngir, the demi-gods that helped Khaine bring down the children of Isha from Heaven, which are the C\'tan.

As for the remaining C\'Tan, things are not too good from them (but good for all non metal beings!). The Eldar recount that \"The Dragon sleeps on the Vaul-moon\" this can only mean Mars.. Makes you think twice about the \"Machine God\", no? The last C\'tan was called Outsider, feared above all others. However, the Laughing god tricked him into consuming his brothers, which made him go crazy and he was exiled. Supposedly, he will come again one day to take revenge on the Harlequins.

Thus, it does not seem likely that any more C\'tan will be released (unless they re-release Harlequins). As for me buying minis, I\'d be tempted into doing NMM on all of them with Victoria\'s glowing effects.. not that that\'s a bad thing, but I can only do so much.. :p
 

Flashman14

Member
The only problem I have conceptually with the Necrons is that they are ancient spirit type things - souls or whatever. I would rather that they be just plain ol indestructable robots.
And frankly the neatest thing about them is that they are much like the Terminators. Not original but VERY cool.
And to me they serve two functions - (to oppose them I\'ll always have some Imperial Guard - because I like the theme of humanity versus their own creations) (I understand that\'s not the textbook background but who cares?)
1) In the Necron codex there is a sample in the ceramic armor section where they are painted with shadow gray and white. To me this is close enough to be a stormtrooper kind of thing - very cool! I can imagine refighting all the ship raids a la Leia\'s ship in Star Wars, wiping out Tallarns on a tattooine kinda place, defending their jungle pyramids against catachans, etc etc.
And 2) more obviously, now we can refight all them post -apocaplyptic scenes we saw briefly in the Terminator movies. I see them amongst the ruins in that City Fight codex against IG Cadians for example.

As for models I like most of them - not crazy about the Deceiver, the Nightbringer or the scarabs but the Necron Warriors and Destroyers are great - imagine them flushing out Steel Legion, patrolling the nights destroying humanity. Terrifc conflicts abound!

Heh, I realize they are not cool just because I say so but hey - They\'re cool!!
 

Badaab

New member
Necrons...

In my opinion, one of those ideas that should have stayed where it was. It\'s nice that GW decided to flesh out the background some more, and add a new army, but what\'s with the \"nuclear escalation\" taking place once again in the Codecis?

This happened in Second edition, where armies will rapidly gain a serious edge in combat because of some dopey rule, designed purely to get more people to purchase them.

I think the Necrons should have remained what they were initially: slow, purposeful robots. The necromancer-like powers and wargear are ok with me, and so is the Monolith (its easy to kill with ordinance).

No, what really irks me are the specialized assault troops: the flayed ones and the wraiths. These are designed to fill holes in the army\'s original weak points. In my opinion, the army\'s infantry was balanced enough already in the Chapter Approved list. These troops are akin to the what the Kroot do for the Tau... its silly.

Imperial Guard don\'t have specialized assault infantry, with better weapons and armor, do they? Sentinels might count.. but they\'re a vehicle squadron (but useful for tying down those pesky Howling Banshees).

If every army has units to fill every type of combat situation, then they all become the same. Different armies should be just that, with different strengths and weaknesses.

Joe
 
S

Sturmhalo

Guest
The new Necrons are a lot better than the older ones in that the old ones had a kind of toylike quality to them. Not very mean & evil. I\'m not too sure about all the various Necron figures though. The rank and file are very nice. Though I wish the sculptors hadn\'t designed them all in that legs akimbo style! You know, they all have their legs spread and they barely fit on the bases! Used to know a girl like that, she couldn\'t keep her legs together either!

I actually really like the flayed ones. They\'re the best of the lot (and they\'re metal). They have a very \'horror movie\' feel to them! Great stuff.
 
B

blue^shift

Guest
blizzard = warhammer & warhammer 40,000

since this subject has been bouncing around, and i have eyes, i would just like to quote:

Barrow the concept of the Eldar, Squats, or even out of print Zoats, and find out how fast the idea is jumped on by GW lawyers.

1) the space marines in starcraft are called SPACE MARINES

2) the zerg

3) play warcraft III yet?

since i have functioning eyes, i can make all these observations and not say things like \"So barrowing an idea and calling it your own is as bad as stealing it. Don\'t believe me just try it with GW and watch what happens.\"
 
D
Are you trying to say that GW stole ideas from Starcraft, a game that was released in 1996? Do you realize that Warhammer 40K has been around for 20 years?
 
B

blue^shift

Guest
hmmm

guess i wasn\'t clear

BLIZZARD GAMES RELY HEAVILY ON GW CONCEPTS, GW HAS TAKEN NO LEGAL ACTION.

:D


:idea:
oh yeah one more thing:
anyone besides me notice the cover of diablo sporting a bloodthirster?
 

Wolfsbane21

New member
well there was a trial ( what I have heard, but not much conclusive came out of that except for a minor payment.)
As for inspiration.
Tyranids= HR Giger
Necrons= terminator
Catachan= Tour of duty
Tau= Gundam/anime
Chaos=
- bloodthirster= balrog
- Names are taken from mythology
- Tzeentch is egyptian.
Space Marines= corps marines
OrKs= Duhh Tolkien and scifi movies.
Imperial guard= wwII/wwI
Space wolves= Vikings
Sisters of Battle= the rumoured female forces of the Vatican
Eldar(elves)= Tolkien/Vulcans
Don\'t get me started on Fantasy.
 
D
Actually, if you read the original Starship Troopers by Robert Heinlein, the Space Marines, Protoss and Zerg (as well as the Tyranids in 40K) borrow very heavily from the concepts Heinlein created about 40 years ago. Food for thought :p
 

RatHorror

New member
Eh, the new ranges are good I think. The Tyranids are pretty lame aside from the Warriors (as compared to the bunny aliens) and the Gaunts. The Necrons are amazing anyway. They look shambling and menacing, captured perfectly. The Tau battlesuits could\'ve been done a bit better, with that bit boxy head they look slightly hydrocephalic... but whatever.

As for the new C\'Tan, they\'re due in the summer. I got this from the Baltimore \"Where we\'re heading\" slideshow, mind you. Everything else has been on schedule, so I assume this will be too. The Defiler comes around the same time.
 
D
Just be warned: if you\'ve seen the movie, you have to abandon all expectations. The movie took a hell of a lot of liberty with the theme, and the book is far different.
 
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