Grizzlybeer
New member
Hey guys, this is my first post on CMON, afaik, and I was hoping to get some feedback from you guys.
I'm painting an Ogre army to act as my playing army, where I wish to focus more on the army looking good as a whole rather than individual techniques, necessarily. I wanted to use orange, black and dark metal as a unifying color scheme because I have never really used orange much before (I know looking unified is against the ogre look, but whatever), but I'm having problems with making them stand out from further away.
1) For starters, one of the reasons I think that's happening is because I wanted to play around with verdigris and rust - an idea that worked against what I was trying to achieve, as I have come to learn. Initially I wanted the verdigris color to be the contrast to the orange since it's green-teal
2)After seeing that the verdigris effects didn't work as planned, I tried using either teal or green details as added contrasts to the orange, but they have made the minis seem too cluttered/busy, which is what I was trying to avoid.
3) Furthermore, I think the skin, pants, and basing are all too similar in color (all being warm colors). Bronze weaponry only make it worse. I was thinking of using black with grey drybrush as basing instead of the earthy tones to help the orange and the ogre 'pop', and even make all their hair grey or black.
I'm no expert in color theory or in army painting by any stretch of the imagination, but perhaps you guys have some suggestions for making it look nice?
Here is a link to an army I really liked the look of and took inspiration from:
http://www.ogrestronghold.com/forum/index.php?topic=21894.0
I'm painting an Ogre army to act as my playing army, where I wish to focus more on the army looking good as a whole rather than individual techniques, necessarily. I wanted to use orange, black and dark metal as a unifying color scheme because I have never really used orange much before (I know looking unified is against the ogre look, but whatever), but I'm having problems with making them stand out from further away.
1) For starters, one of the reasons I think that's happening is because I wanted to play around with verdigris and rust - an idea that worked against what I was trying to achieve, as I have come to learn. Initially I wanted the verdigris color to be the contrast to the orange since it's green-teal
2)After seeing that the verdigris effects didn't work as planned, I tried using either teal or green details as added contrasts to the orange, but they have made the minis seem too cluttered/busy, which is what I was trying to avoid.
3) Furthermore, I think the skin, pants, and basing are all too similar in color (all being warm colors). Bronze weaponry only make it worse. I was thinking of using black with grey drybrush as basing instead of the earthy tones to help the orange and the ogre 'pop', and even make all their hair grey or black.
I'm no expert in color theory or in army painting by any stretch of the imagination, but perhaps you guys have some suggestions for making it look nice?
Here is a link to an army I really liked the look of and took inspiration from:
http://www.ogrestronghold.com/forum/index.php?topic=21894.0