I discussed a topic like this a while back
Hello,
I am trying to figure this out.
Honestly, most people do it on NMM cause you can control everything. THe bad, it doesn\'t IMHO look as realistic if you look at it from all angles (because it won\'t account for the lights in the room).
Now, regarding metallics.
Look at a car. Now point a flashlight on it at one part that is metal (ie. the rims). Now, have your friend walk around you but looking at the rim as he does so...since he is changing his point of view, he will see the light hitting the metal and reflecting from different angles. Now, imagine he had a light source on him (ie. a glowing shirt)...the light from the shirt would now also be reflecting on the rims. Both lights would.
Now if both of them stood still. You have metals with 2 light sources on the rims. If a car drove by with high beams on that aimed near or on the car, that reflection would also be on the rims.
THe point....you CAN paint light sourcing on pure metallics since in real life, you get that effect all the time when multiple cars or lights, etc all reflect off the same part of a metallic object.
The problem I see...(and I am by no means an expert), since it\'s metallic, the reflections appear much stronger (near white sometimes right at the center dependingon the source), etc. As well, you have to keep enough metal showing to reflect the room lights since in real life, unless the source is REALLY large, you don\'t see an entire metal object being drowned out by 1 light so that no other light sources can react with it. I am modding my grey knights dread which I want to do in metallics with ink washes to make it look dirty, battle hardeneed, etc but from the eyes and weapon, I want to add some lighting effects. So I want to figure this out fully to see how I can do this.
In effect...the miniature will have metal on it as you choose to paint it. THen, choose a single light source and paint the ligh tsourcing onto it. Now, any time your friends pick it up and rotate it in the room, the ceiling lights would in effect, act like the car in my above example (ie. people pointing lights at the rims, while a car drives by with lights pointing towards the car and thus, catching light on the rims).
Maybe I can\'t explain it well *cries* but I know that it is possible, since it does happen. BUt I think it\'s more difficult since the metallics are so bright in real life, reflections off them have to be done slightly differently than on NMM.
Sanjay