Painting more realistically

airhead

Coffin Dodger / Keymaster
two of the minis you have pointed out are much larger scale than the standard GW fare I\'m seeing in your gallery. Larger minis call for a bit different technique anyway. What works in 28-30 mm looks clumsy and overdone in 75-90 mm.

Try picking up a larger scale mini and have a go at it.
 

Avelorn

Sven Jonsson
Do you mean to strive for like frazetta \"realistic\" or do you mean Goings realism.. if you see my point. But from yuor responses i think you mean more of the former...

I have to add you can adopt your own realistic style without using subdued colours, I mean all clothings aren\'t drab. :) But shadows are IRL usually more desaturated then midtones to our half-baked eyes. Overall just get a more feel for lighting.. Don\'t be anal about it but look a lot on references. Style is more important then realism anyway.
 

Aliengod3

Active member
Frazetta I guess. The other is too real, haha. As for Mathieul\'s mini that I showed it is 28mm. Those hell dorado minis are small with lots of detail and he handled it beautifully.

So far I think my best mini is Wandyr.
 

skeeve

Member
Originally posted by Avelorn

I have to add you can adopt your own realistic style without using subdued colours, I mean all clothings aren\'t drab. :)

Just to illustrate the point above. This is a
swiss guard as seen in Vatican. Pretty bright :)
 

Einion

New member
Originally posted by Dragonsreach
Originally posted by Einion
And boring or not hair is usually brown, black or grey :D
Ahem Bonde?
And what about Ginger/Auburn?
:) I was responding to the quoted bit from tooshy, but even so blonde and red are a minority (and getting rarer because of recessive genes).

Among humans as a whole brown and black are the predominant hair colours... and of course all races go grey/white given sufficient ageing so technically that\'s the commonest colour.

/pedant

Originally posted by Aliengod3
http://www.coolminiornot.com/167804

Results like this would be nice to achieve.
Here\'s a good example of what I was talking about - this isn\'t particularly realistic.

Good to see a range of finish but look carefully: you should see that the treatment of lighting isn\'t consistent, e.g. compare the skin to everything else; it looks to have fairly flat painting on the armour and mail; the shadow colours on the skin are too extreme.

Generally it has what I guess you could call \'arty\' colour more than purely realistic (this is a feature of his work, taken to extremes at times). On top of all that the groundwork ain\'t up to much honestly.
Originally posted by Aliengod3
I was told by someone that learned to paint from him that he uses lots of glazes and whatnot to achieve is blending, yet another area I have trouble with. I need to work on blending, colors, and glazes I guess.
Glazing/layering (basically aspects of the same technique) are vital to working in acrylics, do have to work on those.

Einion
 

airhead

Coffin Dodger / Keymaster
Originally posted by skeeve
Originally posted by Avelorn

I have to add you can adopt your own realistic style without using subdued colours, I mean all clothings aren\'t drab. :)

Just to illustrate the point above. This is a
swiss guard as seen in Vatican. Pretty bright :)
And I love how he is in subdued lighting instead of harsh point-source lighting.
 
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