Rogue Trader and Realms of Chaos - Latd, Slaves to Darkness

montka

New member
Hi,

Does anyone possess a copy of any of these books? Would you recommend any of them for someone who is interested in GW background? I think it would be cool to own some memorabilia, and I really enjoy the writing style of the 2nd edition 20k books, but I don't want to invest in these earlier books to find out that they are mostly rules! (I'm not interested in playing the game.)

Thankyou
 

pez5767

New member
I have all of the books listed above, and I love them all for different reasons. If you are interested in these purely as source material, then I have my doubts about the value of picking these up. I know you can sometimes find copies of Rogue Trader pretty inexpensivly at swap meets and the like, however, the Realms books tend to cost a pretty penny.

Rogue Trader: Loads of pictures and information about 40k universe long before the mythos of that world was cannonized. It's a different take on how the universe works. It does not reflect the modern story very much at all. Most of the 'history' presented in the book has since been modified, written out, or completly re-written. One think I enjoy as a painter is finding inspiriation for old aesthetics (I think of them as the roots of the look) for new GW models.

Realms of Chaos: These are the definitive works on Chaos. The new books produced about 10 years ago borrowed heavily from these books. If you like that old 80's garish look to things and are a fan of minutia in the mythos of 40 this book can't be beat. I think this book does the best job of describing Chaos in light of each specifici deity. The Chaos Daemon codex is another great source for information. The only gripes I would throw at the Realms books are the cost nowadays, and they really don't explore chaos in the 40k setting ln equal depth with how they explore Chaos in the Warhammer Fantasy setting. I love mine, and can't imagine selling them from my personal Black Library.

I hope this helped a little.

If you have some more specific questions, feel free to e-mail me.

pez :)
 

montka

New member
Damn. You made me really want them all now! Shouldn't be too bad since there are a lot kicking about.

So there is cool background material in all of them by the sound of it? And also there are colour sections with inspiring old school painted models? Drool...
 

Joek

New member
I'd never be able to part with my RoC books - everything in 'em is just wonderful. Best stuff GW ever did as far as I'm concerned.
 

jahminis

New member
RoC books take pride of place in my collection, as well...
they still have some of my favorite artwork, 20 years later...
Adrian Smith hooked me with his simple pencil drawings, just loaded with detail and ambiance...
Stephen Tappin too...
lovely stuff...

cheers
jah
 

Wyrmypops

New member
Mine went walkabout. Or rather, lent to a friend that went walkabout.

I liked them. Of the art, Adrian Smith's remains that fondly remembered, there was something characterful and disturbing about his use of the medium tones of pencil. I could live without the Ian Miller spiky spikes with added curly spikes, and am inclined to agree with John Blanche's art teachers assessment of his lack of talent. Given that it's art not illustration and a particularly messy type at that with dodgy perspective and nigh on everything wearing torn fishnets and greasy fur, all rendered in vomited black, red and white ink.

The content of fluff background back then was interesting. The settings were still an ongoing development. There's ideas in them that ain't been visited since, with each new edition having sequentially less fluff background on offer. The Rogue Trader I still have has content about the previous ages of mankind ensuing editions let fall by the wayside.

I ain't terribly bothered I ain't got my RoC books anymore though. What with the settings being developed. The good info, included that worked in after the RoC books were written, makes an appearance in the Liber Chaotica books (if you can navigate the overused handwriting fonts that look like a troupe of spiders have danced the Macarena over Blanche's palette).

One oddity I recall. With the detailed background in Rogue Trader to later editions, jarring against that were rules for Robots. Cool rules, one had to program them before a game with a flowchart of commands, a bit like programming in the Amstrad/Spectrum/Commodore era. Still, flies against the background where such constructs brought trouble to the Imperium and their use got outlawed.
 
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