BloodFather of Kharnath
Active member
Working on a Sigvald, a mini with a nice rounded shield, and I want to give it a chromatic reflective effect, as many users of CMON have done already. Some have pulled it off much better than others (I'm talking to you, mattster) and I'm confident I can make my own interpretation using SE NMM that is my own. I was thinking of having a volcano erupting in the distance, or some similarly dramatic effect. However, I've most recently wanted to mimic an inferior mirage, and wanted some advice on how to accomplish this.
An inferior mirage is that effect you get on the distant horizon, often on an asphalt road, of shimmering waves of heat. Actually, this is where the old desert oasis mirage is derived, because often times the ground reflects the sky near the horizon and it looks like a dark body of water. This happens when the air on the ground is hotter than the air higher up. It also causes a heat haZe, or a blurring of distant objects.
I have never ever seen an example of this in miniature painting. I think, to mimic the body of water, I may just paint an irregular shaped, dark patch near and underneath a portion of the horizon. Then for objects near the horizon, I will blur their edges, maybe by using simple glazing and blending techniques. My freehand limitations prevent me from getting too complicated with actual man made objects on the horiZon, so I suppose I'll blur the outline of the mountains. This must all look legit on a 3-4 cm shield though
Has anyone seen this on a mini using sky earth? Do you have any pointers or suggestions? Thanks for any advice you can offer.
An inferior mirage is that effect you get on the distant horizon, often on an asphalt road, of shimmering waves of heat. Actually, this is where the old desert oasis mirage is derived, because often times the ground reflects the sky near the horizon and it looks like a dark body of water. This happens when the air on the ground is hotter than the air higher up. It also causes a heat haZe, or a blurring of distant objects.
I have never ever seen an example of this in miniature painting. I think, to mimic the body of water, I may just paint an irregular shaped, dark patch near and underneath a portion of the horizon. Then for objects near the horizon, I will blur their edges, maybe by using simple glazing and blending techniques. My freehand limitations prevent me from getting too complicated with actual man made objects on the horiZon, so I suppose I'll blur the outline of the mountains. This must all look legit on a 3-4 cm shield though
Has anyone seen this on a mini using sky earth? Do you have any pointers or suggestions? Thanks for any advice you can offer.
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