okay, this is something i\'ve been brooding on in order to get freehanded text and motives that are just a bit more realistic in how they follow the curving lines of a piece of cloth or some other curved object.
Now, i haven\'t had the time or opportunity to try this, so this is all theoretical, if someone else tries it, please let me know how it worked out, or just give me some \"theoretical\" feedback on how you think it\'d work out.
so, on to the theory:
the trouble with freehanding a curved surface is in the curves,
How will the design react to the curves. What will be visible, what won\'t, what will be in shadows, what will receive the strongest light.
Simple version:
get a piece of paper, match the exact surface you want to freehand on, draw a rough version of your freehand on the paper, and get it to match the curvature of the mini.
Complicated version:
so i was thinking, if you really want to know... try it out. but how...
why not take some paper, get it wet and malleable (you\'l need something like sandwich paper, something that will hold the shape when dry, and will take the required shape, but will not tear when wet), get it to take the shape of the surface you want to freehand on (lets take a cloak) .
Then cut it to the exact shape as your cloak. leave it to dry and define your highlights.
now, if you\'d just take the paper off the surface, you\'d have a cheap test-surface for you freehand, just throw it away if your not satisfied.
now, take the paper away from the mini, get it to lay flat again and leave it to dry. Draw a rough version of your freehand design on there.
repeat the first step, fixate the paper when dry and remove the paper from the mini.
You should now have a surface identical to the cloak, with a rough version of your freehand design, complete with righlights.
just copy the freehand onto the cloak and your done, a realisticly highlighted, curved freehand.
so, Give me your thoughts, will this work or is it too much effort?
is this a suitable trick for expert painters, or just a usefull tool for starters?
Lets hear it, if it turns out to be useful enough, i might make an article out of it.
Greetz, Paul
Now, i haven\'t had the time or opportunity to try this, so this is all theoretical, if someone else tries it, please let me know how it worked out, or just give me some \"theoretical\" feedback on how you think it\'d work out.
so, on to the theory:
the trouble with freehanding a curved surface is in the curves,
How will the design react to the curves. What will be visible, what won\'t, what will be in shadows, what will receive the strongest light.
Simple version:
get a piece of paper, match the exact surface you want to freehand on, draw a rough version of your freehand on the paper, and get it to match the curvature of the mini.
Complicated version:
so i was thinking, if you really want to know... try it out. but how...
why not take some paper, get it wet and malleable (you\'l need something like sandwich paper, something that will hold the shape when dry, and will take the required shape, but will not tear when wet), get it to take the shape of the surface you want to freehand on (lets take a cloak) .
Then cut it to the exact shape as your cloak. leave it to dry and define your highlights.
now, if you\'d just take the paper off the surface, you\'d have a cheap test-surface for you freehand, just throw it away if your not satisfied.
now, take the paper away from the mini, get it to lay flat again and leave it to dry. Draw a rough version of your freehand design on there.
repeat the first step, fixate the paper when dry and remove the paper from the mini.
You should now have a surface identical to the cloak, with a rough version of your freehand design, complete with righlights.
just copy the freehand onto the cloak and your done, a realisticly highlighted, curved freehand.
so, Give me your thoughts, will this work or is it too much effort?
is this a suitable trick for expert painters, or just a usefull tool for starters?
Lets hear it, if it turns out to be useful enough, i might make an article out of it.
Greetz, Paul