Techpriest Conversion + Sky-Earth NMM Chrome

slobby

New member
<p>I'm currently working on an amusing conversion of a techpriest, based off the latest Engineseer model. After doing a decent dry-brushed paint job and letting it sit there for weeks, I decided out of the blue yesterday to change everything completely. (I have the feeling this will happen a lot with this hobby.)</p><p>I decided to paint the metallic parts chrome, using the sky-earth NMM technique. It came out quite well I think, for my first chrome attempts and second-ever model. My boyfriend was impressed, I think. (He spluttered a bit.) </p><p>I still need to go back and finish the rest of him, as well as add some details to the chrome's reflectance, before I can do the rest of the conversion process. I need to make some new hands for him, or some sort of appendages anyway. And then the scenery. </p><p>I don't see how people think sky-earth chrome is that hard. Maybe it's just because my brain is math and physics oriented? And I have prior art experience. And I've worked with retardedly tiny tools before, under microscopes. I dunno. Perhaps a combo.</p><p><strong>How to do the laziest Sky-Earth NMM job ever:</strong></p><p>&nbsp;- Make sure you use the magical thing called paint extender for all your paints. </p><p>&nbsp;- Turn the model so you're looking straight down on his head. Paint areas you can see facing you with dark sky blue. (Mine: Valejo Electric Blue.)</p><p>&nbsp;- Turn the model upside down, the opposite way. Paint all the areas facing you with the lightest ground color. (Mine: Snakebite, I think. Some tan.)</p><p>&nbsp;- Look at the model straight on. For areas that are facing you flat, or are roughly cylinder shaped, cut them in half mentally. That's the horizon line.</p><p>&nbsp;- At the top of the bottom half of your split areas (below the horizon line, that is) paint a horizontal line of your darkest brown. (Mine: Vermin Brown.)</p><p>&nbsp;- Right above this, paint a line of your lightest blue. (Mine: an electric blue and white mix.) </p><p>&nbsp;- Go back and fill in the middle &quot;stripes&quot; of color, blend and shade, all that good stuff. </p><p>&nbsp;- Areas that are facing entirely up are all blues. Areas facing down are all browns.</p><p>&nbsp;- To finish, add tiny white highlights to the uppermost areas of blue. Some areas of the model may &quot;reflect&quot; off the chrome, so add those too. You may also want to show some blurry reflections of scenery in very broad areas. </p><p>&nbsp;- It should be pretty obvious when something is painted not quite right, because your brain will notice there's something &quot;wrong&quot; about it. Fiddle with it.</p><p>That's all I did. It took me maybe two hours, minus the highlighting step which I still need to do. </p><p>I'll see if I can get a picture uploaded later today so this makes more sense. </p>
 
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