TheLost
New member
Glad you're still at it mate. That base looks really dynamic, I can see some bounty hunter leaping from it![]()
Thanks
Glad you're still at it mate. That base looks really dynamic, I can see some bounty hunter leaping from it![]()
Love the base. Whish I'ld be creative enough for basing ... really my weakspot. Thanks for showing, maybe I'll just start to try "copy" and maybe finally learn it that waySo WIPs are really useful for me xD
Randomness - don't be too concerned on making everything make sense, or straight, or perfectly positioned.
Thanks a lot for the great tips. Yep I know a lot of these concepts but really struggle to implement them :/
Size is the first problem. I usually go to big and quickly run into the second problem there -> dead space... I often have no idea how to litter up all this space ^^
If I go to small I can't really express my idea.
That's what I'm struggling with the most.
Usually I start thinking about what type of location I want my mini to be in. A forest, a street in a city, in a ruin, on a mountain ...
Then I look at reference. Problem with reference is that in reality or illustrations space isn't a problem. In painting you can express a forest with a path surrounded by dozens of trees and plants. If I want to translate that to a smaller base (fitting to the mini) I have to reduce the space. So when the mini for example walks a forest trail, the trail itself would probably to big for the base not to mention surrounding trees. So I struggle to translate what defines a forest on a really small space. A cut-out of a muddy trail with some leaves and mushrooms on the ground would probably be what I'ld end up with following this example. ^^ But that could be anywhere. Forest is just one example, mountain is even worse^^
I don't really know how to cook down a scene to its core. What really defines it and makes it recogniseable even on a small "cut-out" piece.
Also struggle with filling in details and randomness. I think I overthink where to put things and how they could have ended up there.
So yeah:
And last but not least I hate mixing putty, making a mess with it and waiting hours for it to dry xD
I usually sink dozens of hours into painting a mini but I usually want the base to be finished in just a couple of hours max^^
Maybe I just need some sucess moments to start enjoying building bases and display plinths xD
Since I suck at it, it feels more like a chore to me.
That's why I start to think it is probably better to try to draw inspiration from (or outright copy) other mini bases/plinths/dioramas instead of illustrations (like magic the gathering lands).

Are there pictures of Bases ? or illustrations? I usually used it to look up illustrations for NMMs for example.If you're looking for a great resource for base examples, I would use pinterest. I've gotten so much from there.
Yep Terminator 100%.
Captain would be my second choice but the terminator fits better into the composition in my opinion. The arm, leg and head follow the same diagonal direction as the chain. The standing pose also benefits as a "contrast" to the more chaotic surroundings.
Also thanks a lot for the tips.
Are there pictures of Bases ? or illustrations? I usually used it to look up illustrations for NMMs for example.

The base looks epic now with the Terminator posed on top!
Am also starting to paint again after years of painter's block. As for your base, it looks like it's coming together well at this point. The rust effect you're doing is my favorite bit.
Cheers!