Knightwatch
New member
I was bought a Cato Sicarius model for xmas, and as it was a gift, wanted to paint it up for a little project. The model is however so I found some excellent inspiration online and wanted to make a more dynamic Ultramarine captain.
View attachment 10210
I have a lot of blood angel bits around the place so I used them to create some artificer style armour, and everyone these days seems to have wrist mounted bolters/bolt pistols so why should Ultramrines Captain's be left out? I will sculpt away most of the 'I'm a Blood Angel so my armour must look like biiiig muscles' elements later, as well as add a billowing cloak. Or perhaps even a Jump Pack!
Still not entirely happy with the pose, I shall try and rotate the torso a bit more but I have to cut more away from the legs to do this.
Whatever people say about the moulding quality of finecast (I had to replace the vents on the backpack with plastic ones and will have to fill in some warped bits) I was very impressed with how easy it is to model with, as this is the first time I have really tested the stuff out.
Any feedback or suggestions very welcome!
View attachment 10210
I have a lot of blood angel bits around the place so I used them to create some artificer style armour, and everyone these days seems to have wrist mounted bolters/bolt pistols so why should Ultramrines Captain's be left out? I will sculpt away most of the 'I'm a Blood Angel so my armour must look like biiiig muscles' elements later, as well as add a billowing cloak. Or perhaps even a Jump Pack!
Still not entirely happy with the pose, I shall try and rotate the torso a bit more but I have to cut more away from the legs to do this.
Whatever people say about the moulding quality of finecast (I had to replace the vents on the backpack with plastic ones and will have to fill in some warped bits) I was very impressed with how easy it is to model with, as this is the first time I have really tested the stuff out.
Any feedback or suggestions very welcome!