Wren
Member
I\'ve got a miniature I\'d like to use for something, and while it\'s close to what I need, it\'s not dead-on. Mainly the problem is it has extra bits that should be removed - sheaths, belt pouches, that sort of thing. I\'m not very practiced at altering or converting minis. I\'ve used greenstuff to replace texture or fix problems in a sculpt, and I\'m getting a little more comfortable with that, but I\'m not really a seasoned sculptor.
I\'m assuming that the way to approach this is just to use clippers and files to get rid of the metal I don\'t want and then go back in with GS to sculpt in what would have been under the removed items. But I thought I would check if anyone has tips or tricks for this kind of thing that might make it easier.
For an example of what I\'m looking to do - this is Lysette out of the pack. Then this version has a resculpted face and removed sword and scabbard. He mentions carving and filing. Just regular knife and files? How do you get into areas like the face that are often hard to reach?
I\'m assuming that the way to approach this is just to use clippers and files to get rid of the metal I don\'t want and then go back in with GS to sculpt in what would have been under the removed items. But I thought I would check if anyone has tips or tricks for this kind of thing that might make it easier.
For an example of what I\'m looking to do - this is Lysette out of the pack. Then this version has a resculpted face and removed sword and scabbard. He mentions carving and filing. Just regular knife and files? How do you get into areas like the face that are often hard to reach?