WIP - Large Scale Plaguebearer

Sarpedon

New member
Right then i started a large scale plaguebearer model for this years GD event and have been working on it for quite some time now (about 7 moths or so, on and off) and am now about half way through the painting stage.

Now that I\'m at this stage i thought that i would post a few pictures up if it on CoolMiniOrNot to get some feedback on what the people thought could do with some improvements. So far i have had two comments, both saying that it could do with some \'contrast\' between the colours.

Now due to the picture quality, the overall impact of the mini is somewhat diminished from how it looks in real life.

But don\'t take my word for it. Here is the web link: http://www.coolminiornot.com/198776 or if I\'ve done it correctly, it might be at the bottom of this message.

Basically i want to know what people think about the model as a whole and what colours and such you think could be used for the \'contrast\'.

I look forward to hearing what you have to say about it.

PaintedGroupPic.jpg


Cheers

Sarpedon
 

Sarpedon

New member
Thats correct yes. It was sculpted around the basic frame of the plastic giant. I felt that it would give the plaguebearer the best shambling type appearence.
 

Talonicus

New member
Wow!

Sculpting is great, he really does look like a plague riddled monstrosity.

One problem with it for me though is thats its obviously based on the plastic giant frame and this make\'s me look at it as though its a giant plague bearer and not a large scale one.
Some sense of scale on the base etc should help with this.

I have more problems with the painting though.
At the moment its very plain. The art to getting something like this to really \"pop\" is to work on the contrast.
Think of where the light will hit the model. Highlight these areas.
Think of where stuff will be in shadow, paint this in.
Add more colour to it. I don\'t mean colours as in blocks of colour, but at the moment all I see is green and red. Colours are very rarely flat like this.
Look at your arm, its not a single colour, its composed of thousands, depending on where the light hits, how thin it is etc etc etc.
You need to try and paint this in.

Sorry for the long reply, its just I think you have done a great job and the sculpt deserves a stella paint job.

Nigel
 

Sarpedon

New member
Well once i have the base finished the whole scale problem should sort itself out (hopefully)

But as for the painting, that is one of the things that i was going to be doing to it. I\'m planning on making it look like parts of its flesh are dead, decaying, bruised etc...

But thanks for the input Nigel, you have been very helpful.

Sarpedon
 
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