Zombie mayhem

Product

New member
I have been using my latest time writting up a set of rules for a game (i invented) called: \"Zombie mayem\".
And now i was wondering if it might interest you if i put it out here?

Anyone interrested in a prewiev, (You see, im not done yet) say so, and leave and email i can send it to! (Or anyother kind of way i can transfer a word document to you guys..)
 

Torn blue sky

New member
Indeed. Zombies are this centuries black.
Uber chic and very vogue.
Go wild! I don\'t play but feel free to send me it and I\'ll give it the once over. vulf@hotmail.co.uk

Should be interesting :)
 

Product

New member
Originally posted by supervike
Yeah...don\'t let that dampen your enthusiasm, but there are lots of zombie games out right now.
Hmm ive only see one but i believe you.. at least give min a chance..
Ive found it to be quite fun allready!


Ill add pictures to the rules set later!

Oh, and prewievs have been sent!
 

Torn blue sky

New member
Hey product, I read the file and (even though I don\'t play) Realised this has definately got some balls to it!
It\'s explained in an easy to understand way and the options for chars are cool!
I want a shotgun weilding samurai sneaking about while the guy with the chainsaw gets their attention :twisted:
Great!
It cut off at \"revelations\" but what I seen is really neat :yes:
 

provoke me

New member
ok. i read through it.
some things arent explained, like how to customize your character, in points.
and if a character panics? mentioned once, didnt clarify how it happens.
and it ends before explaining the revalation phase.
the rifle: says 4+ at 10-16cm but 3+ for 16-60cm?
is this a mistake? only wondering since all the other weapons seem to be harder to hit at longer ranges then the closer range.
if you can specialize as a pistoler, can you specialize another character as a rifleman or any other weapon?
but other then that im making up a character model already. :)
please hurry up and finish the rules and junk! sounds like an amazingly fun game.
im already thinking of what kind of terrain to put on the board when i start to play.
i just need to get my hands on some zombies....
 

Product

New member
Originally posted by provoke me
ok. i read through it.
some things arent explained, like how to customize your character, in points.
and if a character panics? mentioned once, didnt clarify how it happens.
and it ends before explaining the revalation phase.
the rifle: says 4+ at 10-16cm but 3+ for 16-60cm?
is this a mistake? only wondering since all the other weapons seem to be harder to hit at longer ranges then the closer range.
if you can specialize as a pistoler, can you specialize another character as a rifleman or any other weapon?
but other then that im making up a character model already. :)
please hurry up and finish the rules and junk! sounds like an amazingly fun game.
im already thinking of what kind of terrain to put on the board when i start to play.
i just need to get my hands on some zombies....


Thanks for comments! Ive actually just written up character selection: I dont use points, i use Zombies! (Eg. a Chainsaw equals +5 zombies)

The rifle one\'s deliberate: This is done to show the panic of having to use a sniper rifle (Which is idealy suited for long range shooting) On a target a few feet away! It just gets harder to concentrate when a zombies breathing down your neck!

It costs 1 \"Zombie\" To specialize in a gun (Or sword) and and represents the fighter training him(her) self in the use of the weapon!
Only 1 specialisation per fighter though..

*edit: The revelation phase is gone now... Game testing proved it to be unnecesary.. Originaly it was where zombies that was hidden revealed themselves! (I might introduce it later..though)

panic: This is still being figured out!

Im also allowing for adventurers to rest for health/Stamina!
 
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