Infinity Shasvastii Sphinx

Took 1st place at MayaCast Q2 painting contest with this Shasvastii Sphinx! Actually first time ever when I tried myself in a painting contest. Competition on top was fierce, I wasn't at all sure of winning. When MayaCast started this contest, they said “Don’t be afraid to experiment, try something new”, and I followed that to a letter. This was a big experiment, and I tried several new and not easy (for me) things at the same time: - First “proper” TAG. I painted Maghariba before, but that was more like a vehicle to me. - First converted big model. Original Sphinx pose is ugly and just doesn’t make sense to me. Not the brightest TAG model IMHO. I tried my best to repose him and make the pose interesting, menacing and shasvastiish. - First completely scratchbuilt scenic base. I never tried to do something so complex on just a 40 mm base (two terrain types, water, broken glass, garbage). Also, this was my first try with scratchbuilding WOK-box, noodles and chinese eating sticks in 28mm scale :) - Big OSL. When I had the idea of Sphinx holding onto a street lamp, the next idea was to paint big OSL effect from that lamp. That was extremely hard, because I had not the slightest idea of how would grey-blue futuristic armor look under a warm street lamp. - Color theory on steroids. I experimented with color temperature contrast in shadows / highlights. I’ve put warm violet shadows on the side with cool bluish highlights, and cool teal shadows on the side with warm lamp highlights. Also I tried to create strong contrast between warm and cold parts of the base. I'm very happy with the final result, hope you like him!

Posted: 20 Jul 2015

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9.1 /10 (63 Votes) 7.4k Views

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2 comments

carkel
Congratulation for your result in the contest. You deserve it for this great job and the orginal concept. I cannot believe you've tried all this new techniques and reach this results. 10+
27 Jul 2015 • Vote: 10
Baiyuan
Fantastic! Best Sphinx I've seen so far!
22 Jul 2015 • Vote: 10
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