Thanks, guys! Ha, BAM, I'm not sure I quite have enough material for a 4 class series... but maybe in time I'll put together one class on texturing.
I've got a couple early stage looks at some of the next parts of the knight I'm tackling. I started building the base. I decided to make it a small scene, relatively tight to the figure. I found some nice large fat bricks at the hobby store, well sized for castle stones in my opinion. So I broke a couple up and used it as rubble partially buried in the ground. Now I'm trying to settle on the other details for the base. I wanted to place a couple broken arrows in his shield, so I put a few more than landed in the ground. I'm playing with the idea of a banner on a spear... but I'm not sure if there's a good reason it'd be sitting there or if it's more of a distraction to the figure than an asset. I could put some dropped weapons on the ground. I've got a photo etch sword blade which could be lying there or stuck in the ground. I looked at adding a dropped shield as well, but it was a bit too large for the size of the base. Anyway, I'm still playing around and figuring things out, but here's a look at some possibilities...
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Then yesterday I had about half an hour to paint, so I decided to start on the design for his chest. As tempting as it may be, I don't dive right into the details. Instead I treat it like I would if I were drawing the design on paper. I begin by trying to define the main shape and the add details on top of that. So step 1 is just a simple curve representing the head, body, and left leg. In step 2 I start to flush out the design. I get the thickness of the head, body, and leg. Then I add in a sketch of the arms, second leg, wing, and tail.
In the next painting session I'll refine the main shape and start to sketch in the shading and highlighting. And then in the final step I'll add what fine level details I can manage. It will be a back and forth, using yellow to add to the design and then the background red to take away. At this point I still have delusions that I can paint a detailed design on a small figure. Soon the reality that I'm not Bohun will set in and I'll be forced to make some compromises. But I'll get a second chance when I repeat the design on the shield (slightly larger so it'll be easier to add more of the details I miss in this one).
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