BloodFather's Axis of Chaos

Thank you Maxxx. Kind of just needed someone to say it. :)

I won the 80 year old..Savior I believe it was, from Bailey's blog contest, as well as a deserter. She looks like a witch carrying a basket of apples. I love this sculpt too, and can't wait to paint it. I'm going practice a lot of textures on her, and for her base make a classic witch's hut, complete with crooked stove pipe coming out of it, with exaggerated and wierd proportions.
 
Tried my red violet just for the hell of it. What are your thoughts on this color for his clothing:
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wargamesculptor

New member
Colour choice for the fabric is great, with a nice contrast.
As for replying to yourself, your models will be talking to you next, and that's the start of a slippery slope ! LOL
 

Maenas

New member
I also like the colour on the robe, it starts a nice relationship with all the metals specially the golds.
I am intrigued on the google's/mask eyes... which are you planning for them? pale blue? green? some reddish?
 

Bailey03

Well-known member
Yeah, I like the colors for the cloth. Nice transitions and variation there too. Of course with a color that vivid, you would definitely have it reflecting off the metal. It's tricky, but if you really want to sell the NMM effect, you'll have to treat the cloth as a secondary light source and add additional (although dimmer) highlights to the metal using that cloth color. I would start with a fast fall off, so only the spots very close to the cloth pick up the color. Once you see how it looks, you can decide if it needs more or not.
 
I also like the colour on the robe, it starts a nice relationship with all the metals specially the golds.
I am intrigued on the google's/mask eyes... which are you planning for them? pale blue? green? some reddish?

I think I will go with red-violet's secondary compliment, which is a green-yellow. I will paint it like a gem but the shadow will be diamond shaped.
 
Yeah, I like the colors for the cloth. Nice transitions and variation there too. Of course with a color that vivid, you would definitely have it reflecting off the metal. It's tricky, but if you really want to sell the NMM effect, you'll have to treat the cloth as a secondary light source and add additional (although dimmer) highlights to the metal using that cloth color. I would start with a fast fall off, so only the spots very close to the cloth pick up the color. Once you see how it looks, you can decide if it needs more or not.

Hmm perhaps I will try this, but I am a little stumped on how to proceed. First, the purple color you see on the sleeve is made by first painting it in a pinkish tone, and then glazing a blue ink over top. So just curious how I would reproduce this tone. I suppose I could just mix the blue ink and the pink together and then water down and glaze? Also, should I treat it pretty much like OSL, and make it a highlighted, more pinkish version of the glaze base on how close the reflection is to the actual source? So if I made a reflection on his gauntlet, is it true that the closer to his purple sleeve, the lighter the reflection will appear, and it gets darker purple as it goes away? OR do I not treat it like that, and just pick a shadow version of the purple, adding more layers of the glaze the closer il the reflection is to the source?

Finally, how will underpainting affect the reflections? If the reflection falls on a highlighted area of the armor, would it be brighter than if it fell on a mid tone? Should I just leave reflections on the highlighted/mid tone areas, and not in the shaded areas?

As you can see, I'm not secure with this.
 

aniku

Member
Hi,

You have a big challenge in front of you with the reflections on the nmm but I think you should do them because the reflections fix on that miniatura quite well, even more with the intensity you gave to the purple on the clothes.

Keep painting.

Many thanks,
Mariano.
 

MrJim

New member
Nice choice of color for the fabric.

Not sure about the idea of reflecting the color in the armor. Unless the fabric is glowing, it wouldn't be reflected on the armor. The armor adjacent to the fabric would be at such an angle that they would not reflect light, and as such, would not reflect color. Here is some really great photo of a girl in super shiny armor with a red cloak. There is no red reflected anywhere on her armor.

http://rebloggy.com/post/snow-female-knight-armor-armour-larp-woman-knight-female-knight/42696747983
 

Arkhareon

New member
The color is excellent, contrast well with the dark armor. Beautiful work so far. Congrats and looking forward to the next WIP;-)
 

KruleBear

Active member
Actually if you look at the second picture of the girl, you can see the red reflected at the neckline. It is real dark as it is reflecting the underside of the cloth. The girls armor is getting a lot of extremely bright light reflected on it due to the snow. This would not be the case with normally dark ground. In the same pict you can see a crescent of dark red reflected on the top/back of the helmet.

With the billowing cloth on the flower knights cloth there should be more cloth available to the armors reflection than on the girl that has a fairly form fitting cloak....hope some of this rambling makes sense.

btw BoK, the reds are gorgeous.

edit: i think MrJim's point is valid though. Cloth near the reflected surface seems to be reflected in a really small band from examples i have seen. The right leg of Nakatan's model just doesn't seem believable to me. Based on where the light is coming from the yellow on the leg greive should be reflecting the sword and not the cloak. Thus i think there is way too much yellow reflected in the grieve. The reflection in the upper armor makes sense from the billowing banner above providing the color to te reflection.
 
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